This commit is contained in:
Paul 2001-05-25 17:01:49 +00:00
parent 30a3aff335
commit 14a16d07aa

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@ -95,7 +95,7 @@ void GameState::think()
if(loss)
{
SYSTEM_DBGMSG("MEMORY HAS CHANGED BY %d BYTES DURING SCENE '%s'!",loss,s_currentScene->getSceneName());
ASSERTas(!"MEMORY CHANGED!");
ASSERT(!"MEMORY CHANGED!");
s_baseMemory=0;
}
#endif