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@ -121,8 +121,6 @@ void CPaulScene::init()
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{
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s_fontBank.initialise(&standardFont);
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s_fontBank.setColour(255,255,255);
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CSoundMediator::setSfxBank(CSoundMediator::SFX_INGAME);
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}
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@ -110,6 +110,7 @@ void InitSystem() // reordered to reduce black screen (hope all is well
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GameState::initialise();
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CSoundMediator::initialise();
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CSoundMediator::setSfxBank(CSoundMediator::SFX_INGAME);
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initGUIStuff();
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CGameSlotManager::init();
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