This commit is contained in:
Paul 2001-07-20 21:26:53 +00:00
parent 819f79ca32
commit 17a785bc22

View File

@ -214,22 +214,26 @@ void CPlayerModeJellyLauncher::think()
CPadVibrationManager::setVibration(0,CPadVibrationManager::VIBE_MEDIUM,(m_firingTime*32)/TIMEOUT_FOR_BIG_SHOT);
}
else
{
m_firingState=FIRING_STATE__FIRING;
m_firingFrame=0;
}
break;
case FIRING_STATE__FIRING:
m_player->setAnimNo(ANIM_SPONGEBOB_FIRESTART);
m_player->setAnimFrame(m_firingFrame++);
if(m_firingFrame>=m_player->getAnimFrameCount())
{
CPadVibrationManager::setVibration(0,CPadVibrationManager::VIBE_MEDIUM);
launchProjectile();
m_firingState=FIRING_STATE__RECOILING;
m_firingFrame=0;
// m_firingState=FIRING_STATE__FIRING;
// m_firingFrame=0;
}
break;
case FIRING_STATE__FIRING:
// m_player->setAnimNo(ANIM_SPONGEBOB_FIRESTART);
// m_player->setAnimFrame(m_firingFrame++);
// if(m_firingFrame>=m_player->getAnimFrameCount())
// {
// CPadVibrationManager::setVibration(0,CPadVibrationManager::VIBE_MEDIUM);
// launchProjectile();
// m_firingState=FIRING_STATE__RECOILING;
// m_firingFrame=0;
// }
break;
case FIRING_STATE__RECOILING:
m_player->setAnimNo(ANIM_SPONGEBOB_FIREEND);
m_player->setAnimFrame(m_firingFrame++);