This commit is contained in:
Paul 2001-05-14 16:32:45 +00:00
parent ab958caf14
commit 1e47392e29
2 changed files with 234 additions and 0 deletions

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source/player/pscrouch.cpp Normal file
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/*=========================================================================
pscrouch.cpp
Author: PKG
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
/*----------------------------------------------------------------------
Includes
-------- */
#include "player\pscrouch.h"
#ifndef __PLAYER_PLAYER_H__
#include "player\player.h"
#endif
#ifndef __PLAYER_PMODES_H__
#include "player\pmodes.h"
#endif
/* Std Lib
------- */
/* Data
---- */
#ifndef __ANIM_SPONGEBOB_HEADER__
#include <ACTOR_SPONGEBOB_ANIM.h>
#endif
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
/*----------------------------------------------------------------------
Function Prototypes
------------------- */
/*----------------------------------------------------------------------
Vars
---- */
CPlayerStateCrouchDown s_stateCrouchDown;
CPlayerStateCrouchUp s_stateCrouchUp;
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerStateCrouchDown::enter(CPlayerModeBase *_playerMode)
{
_playerMode->setAnimNo(ANIM_SPONGEBOB_CROUCHDOWN);
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerStateCrouchDown::think(CPlayerModeBase *_playerMode)
{
int maxFrame;
_playerMode->slowdown();
maxFrame=_playerMode->getAnimFrameCount()-1;
if(_playerMode->getAnimFrame()<maxFrame)
{
_playerMode->advanceAnimFrameAndCheckForEndOfAnim();
}
else
{
if(!(_playerMode->getPadInputHeld()&PI_DOWN))
{
_playerMode->setState(STATE_CROUCHUP);
}
}
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerStateCrouchUp::enter(CPlayerModeBase *_playerMode)
{
_playerMode->zeroMoveVelocity();
_playerMode->setAnimNo(ANIM_SPONGEBOB_SOAKUP);
_playerMode->setAnimFrame(_playerMode->getAnimFrameCount()-1);
_playerMode->setPlayerCollisionSize(0,-10,60,20);
}
/*
void CPlayerStateSoakUp::think(CPlayerModeBase *_playerMode)
{
int controlHeld;
controlHeld=_playerMode->getPadInputHeld();
if(!(controlHeld&PI_DOWN))
{
_playerMode->setState(STATE_GETUP);
}
else
{
_playerMode->inSoakUpState();
}
}
*/
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerStateCrouchUp::enter(CPlayerModeBase *_playerMode)
{
_playerMode->setAnimNo(ANIM_SPONGEBOB_CROUCHUP);
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerStateCrouchUp::think(CPlayerModeBase *_playerMode)
{
if(_playerMode->advanceAnimFrameAndCheckForEndOfAnim())
{
_playerMode->setState(STATE_IDLE);
}
}
/*===========================================================================
end */

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source/player/pscrouch.h Normal file
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/*=========================================================================
pscrouch.h
Author: PKG
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __PLAYER_PSCROUCH_H__
#define __PLAYER_PSCROUCH_H__
/*----------------------------------------------------------------------
Includes
-------- */
#include "player\pstates.h"
/* Std Lib
------- */
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
class CPlayerStateCrouchDown : public CPlayerState
{
public:
void enter(class CPlayerModeBase *_playerMode);
void think(class CPlayerModeBase *_playerMode);
};
class CPlayerStateCrouchUp : public CPlayerState
{
public:
void enter(class CPlayerModeBase *_playerMode);
void think(class CPlayerModeBase *_playerMode);
};
/*----------------------------------------------------------------------
Globals
------- */
extern CPlayerStateCrouchDown s_stateCrouchDown;
extern CPlayerStateCrouchUp s_stateCrouchUp;
/*----------------------------------------------------------------------
Functions
--------- */
/*---------------------------------------------------------------------- */
#endif /* __PLAYER_PSCROUCH_H__ */
/*===========================================================================
end */