diff --git a/source/player/player.cpp b/source/player/player.cpp index 693d77682..76d163d7c 100644 --- a/source/player/player.cpp +++ b/source/player/player.cpp @@ -2056,12 +2056,14 @@ void CPlayer::takeDamage(DAMAGE_TYPE _damage,REACT_DIRECTION _reactDirection,CTh } else { - if(ouchThatHurtSoMuchThatImJustGoingToDieNow||(getSpatulasHeld()==0&&m_currentMode!=PLAYER_MODE_NET)) + if(ouchThatHurtSoMuchThatImJustGoingToDieNow||getSpatulasHeld()==0/*&&m_currentMode!=PLAYER_MODE_NET)*/) { died=true; } else { + // NET REMOVED FROM HIT SYSTEM (PKG) + /* if(m_currentMode==PLAYER_MODE_NET) { // Launch net pickup @@ -2074,6 +2076,7 @@ void CPlayer::takeDamage(DAMAGE_TYPE _damage,REACT_DIRECTION _reactDirection,CTh pickup->setPos(&pickupPos); } else + */ { // Launch all spatulas! GameScene.dropHealth(Pos,m_numSpatulasHeld,1);