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@ -64,6 +64,11 @@
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---------------------------------------------------------------------- */
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void CPlayerStateFly::enter(CPlayer *_player)
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{
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DVECTOR move;
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move.vx=0;
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move.vy=0;
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setMoveVelocity(_player,&move);
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setAnimNo(_player,ANIM_PLAYER_ANIM_IDLEHOOLA);
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}
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