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@ -142,6 +142,26 @@ void CPlayerModeBalloon::render(DVECTOR *_pos)
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CGameScene::getSpriteBank()->printFT4Scaled(frame,pos.vx,pos.vy,0,0,5,balloonsize);
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CPlayerModeBalloon::renderModeUi()
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{
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if(m_timer<BALLOON_TIMEOUT-BALLOON_FLASH_TIME||m_timer&2)
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{
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SpriteBank *sb;
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sFrameHdr *fh;
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sb=CGameScene::getSpriteBank();
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fh=sb->getFrameHeader(FRM__BALLOON);
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sb->printFT4Scaled(fh,CPlayer::POWERUPUI_ICONX,CPlayer::POWERUPUI_ICONY,0,0,CPlayer::POWERUPUI_OT,384);
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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@ -40,6 +40,7 @@ public:
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virtual void enter();
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virtual void think();
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virtual void render(DVECTOR *_pos);
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virtual void renderModeUi();
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virtual int canFallForever() {return true;}
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virtual const struct PlayerMetrics *getPlayerMetrics();
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@ -52,6 +53,7 @@ private:
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{
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BALLOON_TIMEOUT=8*60,
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BALLOON_POP_FRAMES=4,
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BALLOON_FLASH_TIME=2*60,
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};
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int m_timer;
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int m_playedPopSound;
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