This commit is contained in:
parent
90194896f7
commit
25ce2449ae
@ -186,6 +186,8 @@ system_src := main \
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clickcount \
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clickcount \
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except
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except
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thing_src := thing
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utils_src := utils \
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utils_src := utils \
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sincos
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sincos
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@ -84,6 +84,8 @@ CGameScene GameScene;
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/*****************************************************************************/
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/*****************************************************************************/
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void CGameScene::init()
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void CGameScene::init()
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{
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{
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CThingManager::init();
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SetIdentNoTrans(&CamMtx);
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SetIdentNoTrans(&CamMtx);
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CamMtx.t[2]=ZPos;
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CamMtx.t[2]=ZPos;
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@ -159,8 +161,7 @@ void CGameScene::shutdown()
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{
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{
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m_pauseMenu->shutdown(); delete m_pauseMenu;
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m_pauseMenu->shutdown(); delete m_pauseMenu;
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m_player->shutdown(); delete m_player;
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CThingManager::shutdown();
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CThing::shutdownAndDeleteAllThings();
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Level.shutdown();
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Level.shutdown();
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CConversation::shutdown();
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CConversation::shutdown();
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@ -174,7 +175,7 @@ void CGameScene::render()
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m_pauseMenu->render();
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m_pauseMenu->render();
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CConversation::render();
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CConversation::render();
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CThing::renderAllThings();
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CThingManager::renderAllThings();
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Level.render();
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Level.render();
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}
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}
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@ -200,7 +201,7 @@ void CGameScene::think(int _frames)
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!m_pauseMenu->isActive())
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!m_pauseMenu->isActive())
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{
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{
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DVECTOR camPos;
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DVECTOR camPos;
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CThing::thinkAllThings(_frames);
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CThingManager::thinkAllThings(_frames);
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camPos=m_player->getCameraPos();
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camPos=m_player->getCameraPos();
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//PKG
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//PKG
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// if(camPos.vx<0){camPos.vx=0;PAUL_DBGMSG("cx<0");}
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// if(camPos.vx<0){camPos.vx=0;PAUL_DBGMSG("cx<0");}
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@ -245,7 +246,7 @@ CPlayer * CGameScene::getPlayer()
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/*****************************************************************************/
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/*****************************************************************************/
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void CGameScene::sendEvent( GAME_EVENT evt, CThing *sourceThing )
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void CGameScene::sendEvent( GAME_EVENT evt, CThing *sourceThing )
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{
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{
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CThing::processEventAllThings(evt, sourceThing);
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CThingManager::processEventAllThings(evt, sourceThing);
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}
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}
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/*****************************************************************************/
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/*****************************************************************************/
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@ -73,8 +73,13 @@
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---------------------------------------------------------------------- */
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---------------------------------------------------------------------- */
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void CBalloonPickup::init()
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void CBalloonPickup::init()
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{
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{
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sFrameHdr *fh;
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CBaseRespawningPickup::init();
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CBaseRespawningPickup::init();
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m_sin=0;
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m_sin=0;
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fh=getSpriteBank()->getFrameHeader(FRM__BALLOON);
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setCollisionSize(fh->W,fh->H);
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}
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}
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/*----------------------------------------------------------------------
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/*----------------------------------------------------------------------
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@ -151,6 +156,7 @@ void CBalloonPickup::renderPickup(DVECTOR *_pos)
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x=_pos->vx-(fh->W/2);
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x=_pos->vx-(fh->W/2);
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y=_pos->vy-(fh->H/2);
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y=_pos->vy-(fh->H/2);
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sprites->printFT4(fh,x+xo1,y,0,0,PICKUPS_OT_POS);
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sprites->printFT4(fh,x+xo1,y,0,0,PICKUPS_OT_POS);
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setCollisionCentreOffset(xo1,0);
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x=_pos->vx;
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x=_pos->vx;
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y=_pos->vy+(fh->H/2);
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y=_pos->vy+(fh->H/2);
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@ -65,17 +65,6 @@ void CBubbleMixturePickup::init()
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m_sin=0;
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m_sin=0;
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CBubbleMixturePickup::shutdown()
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{
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CBasePickup::shutdown();
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}
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/*----------------------------------------------------------------------
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/*----------------------------------------------------------------------
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Function:
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Function:
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Purpose:
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Purpose:
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@ -38,7 +38,6 @@ class CBubbleMixturePickup : public CBasePickup
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{
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{
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public:
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public:
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virtual void init();
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virtual void init();
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virtual void shutdown();
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virtual void collect(class CPlayer *_player);
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virtual void collect(class CPlayer *_player);
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@ -65,17 +65,6 @@ void CBaseHealthPickup::init()
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m_sin=0;
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m_sin=0;
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CBaseHealthPickup::shutdown()
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{
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CBasePickup::shutdown();
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}
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/*----------------------------------------------------------------------
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/*----------------------------------------------------------------------
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Function:
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Function:
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Purpose:
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Purpose:
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@ -38,7 +38,6 @@ class CBaseHealthPickup : public CBasePickup
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{
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{
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public:
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public:
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virtual void init();
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virtual void init();
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virtual void shutdown();
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virtual void collect(class CPlayer *_player);
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virtual void collect(class CPlayer *_player);
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@ -103,7 +103,7 @@
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---------------------------------------------------------------------- */
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---------------------------------------------------------------------- */
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void CBasePickup::init()
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void CBasePickup::init()
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{
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{
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CThing::init();
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CPickupThing::init();
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m_spriteBank=new ("pickup sprite") SpriteBank();
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m_spriteBank=new ("pickup sprite") SpriteBank();
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m_spriteBank->load(INGAMEFX_INGAMEFX_SPR);
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m_spriteBank->load(INGAMEFX_INGAMEFX_SPR);
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@ -118,7 +118,7 @@ void CBasePickup::init()
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void CBasePickup::shutdown()
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void CBasePickup::shutdown()
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{
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{
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m_spriteBank->dump(); delete m_spriteBank;
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m_spriteBank->dump(); delete m_spriteBank;
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CThing::shutdown();
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CPickupThing::shutdown();
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}
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}
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/*----------------------------------------------------------------------
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/*----------------------------------------------------------------------
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@ -130,7 +130,7 @@ void CBasePickup::shutdown()
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#include "pad\pads.h"
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#include "pad\pads.h"
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void CBasePickup::think(int _frames)
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void CBasePickup::think(int _frames)
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{
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{
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CThing::think(_frames);
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CPickupThing::think(_frames);
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thinkPickup(_frames);
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thinkPickup(_frames);
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if(PadGetDown(0)&PAD_L2)
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if(PadGetDown(0)&PAD_L2)
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@ -150,7 +150,7 @@ void CBasePickup::render()
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DVECTOR ofs,pos;
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DVECTOR ofs,pos;
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int visibilityRadius;
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int visibilityRadius;
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CThing::render();
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CPickupThing::render();
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ofs=CLevel::getCameraPos();
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ofs=CLevel::getCameraPos();
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pos.vx=Pos.vx-ofs.vx;
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pos.vx=Pos.vx-ofs.vx;
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@ -167,6 +167,26 @@ void CBasePickup::render()
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*/
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*/
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CBasePickup::collidedWith(CThing *_thisThing)
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{
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switch(_thisThing->getThingType())
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{
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case TYPE_PLAYER:
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collect((CPlayer*)_thisThing);
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break;
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default:
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ASSERT(0);
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break;
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}
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}
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/*----------------------------------------------------------------------
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/*----------------------------------------------------------------------
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Function:
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Function:
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Purpose:
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Purpose:
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@ -18,8 +18,8 @@
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Includes
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Includes
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-------- */
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-------- */
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#ifndef __GAME_THING_H__
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#ifndef __GAME_TPICKUP_H__
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#include "game/thing.h"
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#include "thing/tpickup.h"
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#endif
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#endif
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@ -52,7 +52,7 @@ PICKUP_TYPE;
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Structure defintions
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Structure defintions
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-------------------- */
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-------------------- */
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class CBasePickup : public CThing
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class CBasePickup : public CPickupThing
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{
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{
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public:
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public:
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virtual void init();
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virtual void init();
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@ -76,6 +76,8 @@ protected:
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virtual void thinkPickup(int _Frames) {;}
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virtual void thinkPickup(int _Frames) {;}
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virtual void renderPickup(DVECTOR *_pos)=0;
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virtual void renderPickup(DVECTOR *_pos)=0;
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virtual void collidedWith(CThing *_thisThing);
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private:
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private:
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class SpriteBank *m_spriteBank;
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class SpriteBank *m_spriteBank;
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@ -65,17 +65,6 @@ void CJellyLauncherAmmoPickup::init()
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m_rattle=0;
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m_rattle=0;
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CJellyLauncherAmmoPickup::shutdown()
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{
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CBasePickup::shutdown();
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}
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/*----------------------------------------------------------------------
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/*----------------------------------------------------------------------
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Function:
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Function:
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Purpose:
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Purpose:
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@ -38,7 +38,6 @@ class CJellyLauncherAmmoPickup : public CBasePickup
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{
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{
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public:
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public:
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virtual void init();
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virtual void init();
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virtual void shutdown();
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virtual void collect(class CPlayer *_player);
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virtual void collect(class CPlayer *_player);
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@ -65,17 +65,6 @@ void CLifePickup::init()
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m_sin=0;
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m_sin=0;
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CLifePickup::shutdown()
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{
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CBasePickup::shutdown();
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}
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/*----------------------------------------------------------------------
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/*----------------------------------------------------------------------
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Function:
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Function:
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Purpose:
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Purpose:
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@ -38,7 +38,6 @@ class CLifePickup : public CBasePickup
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{
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{
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public:
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public:
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virtual void init();
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virtual void init();
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virtual void shutdown();
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virtual void collect(class CPlayer *_player);
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virtual void collect(class CPlayer *_player);
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@ -69,17 +69,6 @@ void CBaseQuestItemPickup::init()
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m_pingFrame=0;
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m_pingFrame=0;
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CBaseQuestItemPickup::shutdown()
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{
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CBasePickup::shutdown();
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}
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/*----------------------------------------------------------------------
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/*----------------------------------------------------------------------
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Function:
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Function:
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Purpose:
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Purpose:
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@ -38,7 +38,6 @@ class CBaseQuestItemPickup : public CBasePickup
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{
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{
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public:
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public:
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virtual void init();
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virtual void init();
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virtual void shutdown();
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virtual void collect(class CPlayer *_player);
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virtual void collect(class CPlayer *_player);
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@ -65,17 +65,6 @@ void CShoesPickup::init()
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m_sin=0;
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m_sin=0;
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CShoesPickup::shutdown()
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{
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CBasePickup::shutdown();
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}
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/*----------------------------------------------------------------------
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/*----------------------------------------------------------------------
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Function:
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Function:
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Purpose:
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Purpose:
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@ -38,7 +38,6 @@ class CShoesPickup : public CBasePickup
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{
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{
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public:
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public:
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virtual void init();
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virtual void init();
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virtual void shutdown();
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virtual void collect(class CPlayer *_player);
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virtual void collect(class CPlayer *_player);
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@ -61,17 +61,6 @@ void CSpatulaPickup::init()
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m_glint=0;
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m_glint=0;
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CSpatulaPickup::shutdown()
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{
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CBasePickup::shutdown();
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}
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/*----------------------------------------------------------------------
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/*----------------------------------------------------------------------
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Function:
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Function:
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Purpose:
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Purpose:
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@ -38,7 +38,6 @@ class CSpatulaPickup : public CBasePickup
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{
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{
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public:
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public:
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virtual void init();
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virtual void init();
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virtual void shutdown();
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virtual void collect(class CPlayer *_player);
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virtual void collect(class CPlayer *_player);
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@ -47,8 +47,8 @@
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/* Data
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/* Data
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---- */
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---- */
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#ifndef __ANIM_PLAYER_ANIM_HEADER__
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#ifndef __ANIM_SPONGEBOB_HEADER__
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#include <player_anim.h>
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#include <ACTOR_SPONGEBOB_ANIM.h>
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#endif
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#endif
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@ -178,7 +178,7 @@ void CPlayer::init()
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sActorHdr *Hdr=m_skel.Load(ACTORS_SPONGEBOB_A3D);
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sActorHdr *Hdr=m_skel.Load(ACTORS_SPONGEBOB_A3D);
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m_skel.Init(Hdr);
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m_skel.Init(Hdr);
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TPLoadTex(ACTORS_SPONGEBOB_TEX);
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TPLoadTex(ACTORS_SPONGEBOB_TEX);
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m_skel.setAnimDatabase(CAnimDB::Load(ANIMS_PLAYER_ABK));
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m_skel.setAnimDatabase(CAnimDB::Load(ACTORS_SPONGEBOB_ABK));
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// Temporary default respawn pos... should realy be set with setRespawnPos() from the level (pkg)
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// Temporary default respawn pos... should realy be set with setRespawnPos() from the level (pkg)
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@ -209,6 +209,9 @@ m_skel.setAng(512);
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s_debugFont.initialise(&standardFont);
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s_debugFont.initialise(&standardFont);
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s_debugFont.setJustification(FontBank::JUST_LEFT);
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s_debugFont.setJustification(FontBank::JUST_LEFT);
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#endif
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#endif
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setCollisionSize(25,50);
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setCollisionCentreOffset(0,-25);
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}
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}
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/*----------------------------------------------------------------------
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/*----------------------------------------------------------------------
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@ -405,7 +408,7 @@ void CPlayer::thinkVerticalMovement()
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{
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{
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// Landed from a jump with no x movement
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// Landed from a jump with no x movement
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setState(STATE_IDLE);
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setState(STATE_IDLE);
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||||||
setAnimNo(ANIM_PLAYER_ANIM_JUMPEND);
|
setAnimNo(ANIM_SPONGEBOB_JUMPEND);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1162,6 +1165,5 @@ PLAYERINPUT CPlayer::readPadInput()
|
|||||||
return input;
|
return input;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/*===========================================================================
|
/*===========================================================================
|
||||||
end */
|
end */
|
||||||
|
@ -18,8 +18,8 @@
|
|||||||
Includes
|
Includes
|
||||||
-------- */
|
-------- */
|
||||||
|
|
||||||
#ifndef __GAME_THING_H__
|
#ifndef __THING_TPLAYER_H__
|
||||||
#include "game/thing.h"
|
#include "thing/tplayer.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifndef __GFX_SKELSPNG_H__
|
#ifndef __GFX_SKELSPNG_H__
|
||||||
@ -134,7 +134,7 @@ struct PlayerMetrics
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
class CPlayer : public CThing
|
class CPlayer : public CPlayerThing
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
enum
|
enum
|
||||||
@ -277,6 +277,7 @@ private:
|
|||||||
DVECTOR m_mapCameraEdges;
|
DVECTOR m_mapCameraEdges;
|
||||||
DVECTOR m_mapEdge;
|
DVECTOR m_mapEdge;
|
||||||
DVECTOR m_respawnPos;
|
DVECTOR m_respawnPos;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
@ -45,6 +45,7 @@
|
|||||||
---- */
|
---- */
|
||||||
|
|
||||||
CThing *CThingManager::s_thingLists[CThing::MAX_TYPE]={NULL,NULL};
|
CThing *CThingManager::s_thingLists[CThing::MAX_TYPE]={NULL,NULL};
|
||||||
|
int CThingManager::s_initialised=false;
|
||||||
|
|
||||||
|
|
||||||
/*----------------------------------------------------------------------
|
/*----------------------------------------------------------------------
|
||||||
@ -57,10 +58,12 @@ void CThingManager::init()
|
|||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
|
ASSERT(!s_initialised);
|
||||||
for(i=0;i<CThing::MAX_TYPE;i++)
|
for(i=0;i<CThing::MAX_TYPE;i++)
|
||||||
{
|
{
|
||||||
s_thingLists[i]=NULL;
|
s_thingLists[i]=NULL;
|
||||||
}
|
}
|
||||||
|
s_initialised=true;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*----------------------------------------------------------------------
|
/*----------------------------------------------------------------------
|
||||||
@ -74,6 +77,7 @@ void CThingManager::shutdown()
|
|||||||
int i;
|
int i;
|
||||||
CThing *thing;
|
CThing *thing;
|
||||||
|
|
||||||
|
ASSERT(!s_initialised);
|
||||||
for(i=0;i<CThing::MAX_TYPE;i++)
|
for(i=0;i<CThing::MAX_TYPE;i++)
|
||||||
{
|
{
|
||||||
while(s_thingLists[i])
|
while(s_thingLists[i])
|
||||||
@ -83,6 +87,7 @@ void CThingManager::shutdown()
|
|||||||
delete thing;
|
delete thing;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
s_initialised=false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*----------------------------------------------------------------------
|
/*----------------------------------------------------------------------
|
||||||
|
@ -56,6 +56,7 @@ protected:
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
static class CThing *s_thingLists[];
|
static class CThing *s_thingLists[];
|
||||||
|
static int s_initialised;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -1056,6 +1056,26 @@ SOURCE=..\..\..\source\system\vsprintf.cpp
|
|||||||
SOURCE=..\..\..\source\system\vsprintf.h
|
SOURCE=..\..\..\source\system\vsprintf.h
|
||||||
# End Source File
|
# End Source File
|
||||||
# End Group
|
# End Group
|
||||||
|
# Begin Group "thing"
|
||||||
|
|
||||||
|
# PROP Default_Filter ""
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=..\..\..\source\thing\thing.cpp
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=..\..\..\source\thing\thing.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=..\..\..\source\thing\tpickup.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=..\..\..\source\thing\tplayer.h
|
||||||
|
# End Source File
|
||||||
|
# End Group
|
||||||
# Begin Group "utils"
|
# Begin Group "utils"
|
||||||
|
|
||||||
# PROP Default_Filter ""
|
# PROP Default_Filter ""
|
||||||
@ -1196,6 +1216,10 @@ SOURCE=..\..\..\out\USA\include\actor_spongebob.h
|
|||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=..\..\..\out\USA\include\ACTOR_SPONGEBOB_Anim.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=..\..\..\out\USA\include\BigLump.h
|
SOURCE=..\..\..\out\USA\include\BigLump.h
|
||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
@ -1208,10 +1232,6 @@ SOURCE=..\..\..\out\USA\include\ingamefx.h
|
|||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=..\..\..\out\USA\include\Player_Anim.h
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\..\..\out\USA\include\trans.h
|
SOURCE=..\..\..\out\USA\include\trans.h
|
||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
Loading…
Reference in New Issue
Block a user