This commit is contained in:
Daveo 2001-06-18 19:31:50 +00:00
parent a0355ecfea
commit 291914a0cc
3 changed files with 56 additions and 45 deletions

View File

@ -248,52 +248,52 @@ typedef u32 sOT;
// Extra prims :o)
#define GetPrimTF3() GetPrim(TPOLY_F3);\
setTPolyF3(CurrPrim-sizeof(TPOLY_F3))
setTPolyF3((TPOLY_F3*)CurrPrim-sizeof(TPOLY_F3))
#define GetPrimTF4() GetPrim(TPOLY_F4);\
setTPolyF4(CurrPrim-sizeof(TPOLY_F4))
setTPolyF4((TPOLY_F4*)CurrPrim-sizeof(TPOLY_F4))
#define GetPrimTG3() GetPrim(TPOLY_G3);\
setTPolyG3(CurrPrim-sizeof(TPOLY_G3))
setTPolyG3((TPOLY_G3*)CurrPrim-sizeof(TPOLY_G3))
#define GetPrimTG4() GetPrim(TPOLY_G4);\
setTPolyG4(CurrPrim-sizeof(TPOLY_G4))
setTPolyG4((TPOLY_G4*)CurrPrim-sizeof(TPOLY_G4))
#define GetPrimTLF2() GetPrim(TLINE_F2); \
setTLineF2(CurrPrim-sizeof(TLINE_F2))
setTLineF2((TLINE_F2*)CurrPrim-sizeof(TLINE_F2))
#define GetPrimTLF3() GetPrim(TLINE_F3);\
setTLineF3(CurrPrim-sizeof(TLINE_F3))
setTLineF3((TLINE_F3*)CurrPrim-sizeof(TLINE_F3))
#define GetPrimTLF4() GetPrim(TLINE_F4);\
setTLineF4((TLINE_F4*)CurrPrim-1)
#define GetPrimTLG2() GetPrim(TLINE_G2);\
setTLineG2(CurrPrim-sizeof(TLINE_G2))
setTLineG2((TLINE_G2*)CurrPrim-sizeof(TLINE_G2))
#define GetPrimTLG3() GetPrim(TLINE_G3);\
setTLineG3(CurrPrim-sizeof(TLINE_G3))
setTLineG3((TLINE_G3*)CurrPrim-sizeof(TLINE_G3))
#define GetPrimTLG4() GetPrim(TLINE_G4);\
setTLineG4(CurrPrim-sizeof(TLINE_G4))
setTLineG4((TLINE_G4*)CurrPrim-sizeof(TLINE_G4))
#define GetPrimTSPRT8() GetPrim(TSPRT8);\
setTSprt8(CurrPrim-sizeof(TSPRT8))
setTSprt8((TSPRT8*)CurrPrim-sizeof(TSPRT8))
#define GetPrimTSPRT16() GetPrim(TSPRT16);\
setTSprt16(CurrPrim-sizeof(TSPRT16))
setTSprt16((TSPRT16*)CurrPrim-sizeof(TSPRT16))
#define GetPrimTSPRT() GetPrim(TSPRT);\
setTSprt(CurrPrim-sizeof(TSPRT))
setTSprt((TSPRT*)CurrPrim-sizeof(TSPRT))
#define GetPrimTTILE8() GetPrim(TTILE8);\
setTile(CurrPrim-sizeof(TTILE8))
setTile((TTILE8*)CurrPrim-sizeof(TTILE8))
#define GetPrimTTILE16() GetPrim(TTILE16);\
setTile(CurrPrim-sizeof(TTILE16))
setTile((TTILE16*)CurrPrim-sizeof(TTILE16))
#define GetPrimTTILE() GetPrim(TTILE);\
setTile(CurrPrim-sizeof(TTILE))
setTile((TTILE*)CurrPrim-sizeof(TTILE))
/********************************************************************************************************/

View File

@ -1092,6 +1092,16 @@ DVECTOR const &CamPos=CLevel::getCameraPos();
#endif
}
/****************************************************************************************/
void CThing::calcRenderPos(DVECTOR const &Pos,DVECTOR &renderPos)
{
DVECTOR const &CamPos=CLevel::getCameraPos();
renderPos.vx = Pos.vx - CamPos.vx;
renderPos.vy = Pos.vy - CamPos.vy;
}
/****************************************************************************************/
#ifdef SHOW_BBOX
#include "gfx\prim.h"

View File

@ -51,50 +51,50 @@ class CThing;
class CThingManager
{
public:
static void init();
static void shutdown();
static void killAllThingsForRespawn();
static void init();
static void shutdown();
static void killAllThingsForRespawn();
static void initAllThings();
static void thinkAllThings(int _frames);
static void renderAllThings();
static void processEventAllThings(GAME_EVENT _event,CThing *_sourceThing);
static void initAllThings();
static void thinkAllThings(int _frames);
static void renderAllThings();
static void processEventAllThings(GAME_EVENT _event,CThing *_sourceThing);
static CThing* checkCollisionAreaAgainstThings(CRECT *_area,int _type,int _continue);
static void initCollision();
static void matchWheelsAndWeights();
static void matchPressureSwitches();
static void matchGaryTriggers();
static CThing *checkCollisionAreaAgainstThings(CRECT *_area,int _type,int _continue);
static void initCollision();
static void matchWheelsAndWeights();
static void matchPressureSwitches();
static void matchGaryTriggers();
static sBBox &getRenderBBox() {return(m_RenderBBox);}
static sBBox &getThinkBBox() {return(m_ThinkBBox);}
static sBBox &getRenderBBox() {return(m_RenderBBox);}
static sBBox &getThinkBBox() {return(m_ThinkBBox);}
protected:
static void initList(CThing **List);
static void addToThingList(CThing *_this);
static void removeFromThingList(CThing *_this);
static void initList(CThing **List);
static void addToThingList(CThing *_this);
static void removeFromThingList(CThing *_this);
static void addToCollisionList(CThing *_this);
static void addToCollisionList(CThing *_this);
friend class CThing;
friend class CThing;
private:
static CThing *s_thingLists[];
static int s_initialised;
static CThing *s_thingLists[];
static int s_initialised;
static CThing *s_CollisionLists[];
static sBBox m_RenderBBox;
static sBBox m_ThinkBBox;
static CThing *s_CollisionLists[];
static sBBox m_RenderBBox;
static sBBox m_ThinkBBox;
public:
// FreeList Stuff
static void initFreeList();
static void resetFreeList();
static void shutdownFreeList();
static CThing *GetThing(int Type,int SubType);
static void DeleteThing(CThing *Thing);
static void initFreeList();
static void resetFreeList();
static void shutdownFreeList();
static CThing *GetThing(int Type,int SubType);
static void DeleteThing(CThing *Thing);
private:
static CThing **s_FreeList[];
static CThing **s_FreeList[];
};
@ -150,6 +150,7 @@ virtual void render();
void setToShutdown(bool f=true) {m_isShuttingDown = f;}
u8 isSetToShutdown() {return( m_isShuttingDown);}
virtual int dontKillDuringLevelRespawn() {return false;}
void calcRenderPos(DVECTOR const &Pos,DVECTOR &renderPos);
// Linkage
void addChild(CThing *Child);