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@ -408,14 +408,12 @@ void CGameOverScene::initGameOver()
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void CGameOverScene::thinkGameOver(int _frames)
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void CGameOverScene::thinkGameOver(int _frames)
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{
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{
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if(!CFader::isFading())
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if(!CFader::isFading())
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{
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if(!m_finishedGrowingText)
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{
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{
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m_gameOverTimer+=_frames;
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m_gameOverTimer+=_frames;
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}
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else
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if(m_finishedGrowingText&&!m_readyToExit)
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{
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{
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if(!m_readyToExit&&PadGetDown(0)&(PAD_START|PAD_CROSS))
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if(PadGetDown(0)&(PAD_START|PAD_CROSS)||m_gameOverTimer>GAMEOVER_DISPLAY_TIME)
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{
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{
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m_readyToExit=true;
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m_readyToExit=true;
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CFader::setFadingOut();
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CFader::setFadingOut();
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@ -79,6 +79,7 @@ private:
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GAMEOVER_FONT_GROWSPEED=150,
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GAMEOVER_FONT_GROWSPEED=150,
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GAMEOVER_FONT_GROWSPACING=900,
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GAMEOVER_FONT_GROWSPACING=900,
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GAMEOVER_FONT_MAXSIN=1500,
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GAMEOVER_FONT_MAXSIN=1500,
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GAMEOVER_DISPLAY_TIME=60*10,
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};
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};
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void initGameOver();
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void initGameOver();
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void thinkGameOver(int _frames);
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void thinkGameOver(int _frames);
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