This commit is contained in:
Charles 2001-06-08 14:33:43 +00:00
parent 6b0f5d9956
commit 2d65d44406
9 changed files with 245 additions and 4 deletions

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@ -133,7 +133,8 @@ platform_src := platform \
pdrop \
psswitch \
plift \
plurve
plurve \
psoil
hazard_src := hazard \
hfalling \

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@ -514,6 +514,18 @@ CNpcPlatform::NPC_PLATFORM_DATA CNpcPlatform::m_data[NPC_PLATFORM_TYPE_MAX] =
2,
NPC_PLATFORM_TIMER_NONE,
},
{ // NPC_STEERABLE_OILDRUM_PLATFORM
3,
128,
true,
DAMAGE__NONE,
0,
4,
NPC_PLATFORM_INFINITE_LIFE,
0,
NPC_PLATFORM_TIMER_NONE,
},
};
CNpcPlatform::NPC_PLATFORM_UNIT_TYPE CNpcPlatform::mapEditConvertTable[NPC_PLATFORM_TYPE_MAX] =
@ -554,6 +566,7 @@ CNpcPlatform::NPC_PLATFORM_UNIT_TYPE CNpcPlatform::mapEditConvertTable[NPC_PLATF
NPC_STEAM_SWITCH_PLATFORM,
NPC_LIFT_PLATFORM,
NPC_LOVE_BOAT_PLATFORM,
NPC_STEERABLE_OILDRUM_PLATFORM,
NPC_CONVEYOR_PLATFORM,
NPC_PLAYER_BUBBLE_PLATFORM,
NPC_CLAM_PLATFORM,

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@ -187,6 +187,10 @@
#include "platform\plurve.h"
#endif
#ifndef __PLATFORM_PSOIL_H__
#include "platform\psoil.h"
#endif
#include "fx\fx.h"
#include "fx\fxjfish.h"
@ -431,6 +435,12 @@ CNpcPlatform *CNpcPlatform::Create(int Type)
break;
}
case NPC_STEERABLE_OILDRUM_PLATFORM:
{
platform = new ("steerable oildrum platform") CNpcSteerableOildrumPlatform;
break;
}
default:
{
ASSERT( 0 );

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@ -93,6 +93,7 @@ public:
NPC_STEAM_SWITCH_PLATFORM,
NPC_LIFT_PLATFORM,
NPC_LOVE_BOAT_PLATFORM,
NPC_STEERABLE_OILDRUM_PLATFORM,
NPC_PLATFORM_TYPE_MAX,
};
enum

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@ -134,7 +134,7 @@ void CNpcSteerableBarrelPlatform::processMovement( int _frames )
// check for collision
if ( CGameScene::getCollision()->getHeightFromGround( Pos.vx + moveX, Pos.vy ) < -maxHeight )
if ( CGameScene::getCollision()->getHeightFromGround( Pos.vx + moveX, Pos.vy + 14 ) < -maxHeight )
{
moveX = 0;
m_currentSpeed = 0;
@ -153,7 +153,7 @@ void CNpcSteerableBarrelPlatform::processMovement( int _frames )
// check for vertical movement
groundHeight = CGameScene::getCollision()->getHeightFromGround( Pos.vx + moveX, Pos.vy, yMovement + 16 );
groundHeight = CGameScene::getCollision()->getHeightFromGround( Pos.vx + moveX, Pos.vy + 14, yMovement + 16 );
if ( groundHeight <= yMovement )
{

181
source/platform/psoil.cpp Normal file
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@ -0,0 +1,181 @@
/*=========================================================================
psoil.h
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __PLATFORM_PSOIL_H__
#include "platform\psoil.h"
#endif
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
#ifndef __VID_HEADER_
#include "system\vid.h"
#endif
#ifndef __UTILS_HEADER__
#include "utils\utils.h"
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcSteerableOildrumPlatform::processMovement( int _frames )
{
s32 maxHeight = 20;
s32 fallSpeed = 3;
s8 yMovement = fallSpeed * _frames;
s32 groundHeight;
s32 moveX = 0;
s32 moveY = 0;
CPlayer *player = GameScene.getPlayer();
if ( m_contact )
{
DVECTOR playerPos = player->getPos();
DVECTOR *playerVel = player->getMoveVelocity();
/*s32 speedChange = -playerVel->vx << 8;
if ( speedChange > ( _frames << 5 ) )
{
speedChange = _frames << 5;
}
else if ( speedChange < -( _frames << 5 ) )
{
speedChange = -_frames << 5;
}
m_currentSpeed += speedChange;
if ( m_currentSpeed > ( m_speed << 8 ) )
{
m_currentSpeed = ( m_speed << 8 );
}
else if ( m_currentSpeed < -( m_speed << 8 ) )
{
m_currentSpeed = -( m_speed << 8 );
}*/
m_currentSpeed = -playerVel->vx << 4;
/*s32 playerX = playerPos.vx - this->Pos.vx;
if ( playerX > 5 )
{
// increase barrel speed to right
m_currentSpeed += _frames << 2;
if ( m_currentSpeed > ( m_speed << 8 ) )
{
m_currentSpeed = ( m_speed << 8 );
}
}
else if ( playerX < -5 )
{
m_currentSpeed -= _frames << 2;
if ( m_currentSpeed < -( m_speed << 8 ) )
{
m_currentSpeed = -( m_speed << 8 );
}
}*/
}
else
{
// reduce speed
/*s32 speedReduce = -m_currentSpeed;
if ( speedReduce > _frames )
{
speedReduce = _frames;
}
else if ( speedReduce < -_frames )
{
speedReduce = -_frames;
}
m_currentSpeed += speedReduce;*/
m_currentSpeed = 0;
}
/*m_moveXHighRes += m_currentSpeed * _frames;
moveX = m_moveXHighRes >> 8;
m_moveXHighRes -= moveX << 8;*/
moveX = ( m_currentSpeed * _frames ) >> 8;
// check for collision
if ( CGameScene::getCollision()->getHeightFromGround( Pos.vx + moveX, Pos.vy + 20 ) < -maxHeight )
{
moveX = 0;
m_currentSpeed = 0;
}
m_rotation += ( m_currentSpeed * 30 * _frames ) >> 10;
m_rotation &= 4095;
if ( m_contact )
{
DVECTOR shove;
shove.vx = moveX;
shove.vy = 0;
player->shove(shove);
}
// check for vertical movement
groundHeight = CGameScene::getCollision()->getHeightFromGround( Pos.vx + moveX, Pos.vy + 20, yMovement + 16 );
if ( groundHeight <= yMovement )
{
// groundHeight <= yMovement indicates either just above ground or on or below ground
moveY = groundHeight;
}
else
{
// fall
moveY = yMovement;
}
Pos.vx += moveX;
Pos.vy += moveY;
s32 minX, maxX;
m_npcPath.getPathXExtents( &minX, &maxX );
if ( minX != maxX )
{
if ( Pos.vx < minX )
{
Pos.vx = minX;
m_currentSpeed = 0;
}
else if ( Pos.vx > maxX )
{
Pos.vx = maxX;
m_currentSpeed = 0;
}
}
}

27
source/platform/psoil.h Normal file
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@ -0,0 +1,27 @@
/*=========================================================================
psoil.h
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __PLATFORM_PSOIL_H__
#define __PLATFORM_PSOIL_H__
#ifndef __PLATFORM_PSBARREL_H__
#include "platform\psbarrel.h"
#endif
class CNpcSteerableOildrumPlatform : public CNpcSteerableBarrelPlatform
{
protected:
virtual void processMovement( int _frames );
};
#endif

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@ -110,7 +110,7 @@ FixedPathBarrelPlatform=1
SteerableBarrelPlatform=24
RockGeyser=7
Retracting=6
RollingOildrumPlatform=24
RollingOildrumPlatform=36
RisingBridge=27
BalloonBridge=28
TrapdoorLeft=29

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@ -1645,6 +1645,14 @@ SOURCE=..\..\..\source\platform\pseesaw.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\platform\psoil.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\source\platform\psoil.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\platform\psswitch.cpp
# End Source File
# Begin Source File