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@ -248,9 +248,8 @@ int Y=CurrentPalette/(((CACHE_W*TPAGE_W)/CACHE_PALW)-1);
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/*****************************************************************************/
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void CActorPool::Init()
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{
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Cache.Reset();
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ActorList=0;
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LastActor=0;
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Cache.Reset();
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}
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/*****************************************************************************/
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@ -272,6 +271,7 @@ sActorPool *List=ActorList;
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}
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List=Next;
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}
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LastActor=ActorList;
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Cache.Reset();
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}
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