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@ -157,7 +157,10 @@ void CPlayerStateNoAnimIdle::enter(CPlayerModeBase *_playerMode)
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---------------------------------------------------------------------- */
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void CPlayerStateNoAnimIdle::think(CPlayerModeBase *_playerMode)
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{
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_playerMode->advanceAnimFrameAndCheckForEndOfAnim();
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if(_playerMode->advanceAnimFrameAndCheckForEndOfAnim())
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{
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_playerMode->setAnimNo(ANIM_SPONGEBOB_IDLEBREATH);
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}
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thinkControl(_playerMode);
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}
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