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@ -47,79 +47,112 @@
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---- */
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// ANIM_SPONGEBOB_BALLOONJUMP
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static const CPlayer::AnimFrameSfx s_balloonJumpSfx[]=
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{
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{ 65, CSoundMediator::SFX_SPONGEBOB_BLINK, },
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{ 128, CSoundMediator::SFX_SPONGEBOB_BLINK, },
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};
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static const int s_balloonJumpCount=sizeof(s_balloonJumpSfx)/sizeof(CPlayer::AnimFrameSfx);
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// ANIM_SPONGEBOB_BLOWBUBBLE
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static const CPlayer::AnimFrameSfx s_blowBubbleSfx[]=
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{
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{ 4, CSoundMediator::SFX_BUBBLE_WAND, },
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{ 11, CSoundMediator::SFX_BUBBLE_WAND, },
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};
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static const int s_blowBubbleCount=sizeof(s_blowBubbleSfx)/sizeof(CPlayer::AnimFrameSfx);
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// ANIM_PLAYER_ANIM_BUTTBOUNCEEND
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static const CPlayer::AnimFrameSfx s_buttBounceEndSfx[]=
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{
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{ 1, CSoundMediator::SFX_SPONGEBOB_BUTTBOUNCE, },
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{ 1, CSoundMediator::SFX_SPONGEBOB_BUTTBOUNCE, },
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};
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static const int s_buttBounceEndCount=sizeof(s_buttBounceEndSfx)/sizeof(CPlayer::AnimFrameSfx);
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// ANIM_SPONGEBOB_HITGROUND
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static const CPlayer::AnimFrameSfx s_hitGroundSfx[]=
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{
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{ 8, CSoundMediator::SFX_SPONGEBOB_LAND_AFTER_FALL, },
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{ 28, CSoundMediator::SFX_SPONGEBOB_LAND_AFTER_FALL, },
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{ 8, CSoundMediator::SFX_SPONGEBOB_LAND_AFTER_FALL, },
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{ 14, CSoundMediator::SFX_SPONGEBOB_LAND_AFTER_FALL, },
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};
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static const int s_hitGroundCount=sizeof(s_hitGroundSfx)/sizeof(CPlayer::AnimFrameSfx);
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// ANIM_PLAYER_ANIM_IDLEWIND
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static const CPlayer::AnimFrameSfx s_idleWindSfx[]=
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{
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{ 12, CSoundMediator::SFX_HAZARD__SWAMP_GAS, },
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{ 28, CSoundMediator::SFX_SPONGEBOB_WALK_2, },
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{ 17, CSoundMediator::SFX_HAZARD__SWAMP_GAS, },
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{ 24, CSoundMediator::SFX_SPONGEBOB_WALK_2, },
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};
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static const int s_idleWindCount=sizeof(s_idleWindSfx)/sizeof(CPlayer::AnimFrameSfx);
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// ANIM_PLAYER_ANIM_JUMPEND
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static const CPlayer::AnimFrameSfx s_jumpEndSfx[]=
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{
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{ 2, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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{ 3, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 5, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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{ 7, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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};
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static const int s_jumpEndCount=sizeof(s_jumpEndSfx)/sizeof(CPlayer::AnimFrameSfx);
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// ANIM_PLAYER_ANIM_KARATE
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static const CPlayer::AnimFrameSfx s_karateSfx[]=
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{
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{ 12, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 13, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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{ 13, CSoundMediator::SFX_SPONGEBOB_KARATE_1 },
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};
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static const int s_karateCount=sizeof(s_karateSfx)/sizeof(CPlayer::AnimFrameSfx);
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// ANIM_PLAYER_ANIM_RUN
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static const CPlayer::AnimFrameSfx s_runSfx[]=
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{
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{ 3, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 11, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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{ 3, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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{ 11, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 19, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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{ 27, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 35, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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{ 43, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 51, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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{ 59, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 67, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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{ 75, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 77, CSoundMediator::SFX_SPONGEBOB_BLINK },
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};
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static const int s_runCount=sizeof(s_runSfx)/sizeof(CPlayer::AnimFrameSfx);
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// ANIM_PLAYER_ANIM_RUNSTOP
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static const CPlayer::AnimFrameSfx s_runStopSfx[]=
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{
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{ 5, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 6, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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{ 5, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 6, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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};
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static const int s_runStopCount=sizeof(s_runStopSfx)/sizeof(CPlayer::AnimFrameSfx);
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// ANIM_SPONGEBOB_WALK
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static const CPlayer::AnimFrameSfx s_walkSfx[]=
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{
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{ 8, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 15, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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{ 4, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 8, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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{ 12, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 20, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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{ 24, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 28, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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{ 36, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 40, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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{ 44, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 52, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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{ 56, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 60, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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{ 62, CSoundMediator::SFX_SPONGEBOB_BLINK },
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};
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static const int s_walkCount=sizeof(s_walkSfx)/sizeof(CPlayer::AnimFrameSfx);
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// ANIM_PLAYER_ANIM_KARATE
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static const CPlayer::AnimFrameSfx s_chopSfx[]=
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{
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{ 12, CSoundMediator::SFX_SPONGEBOB_KARATE_1, },
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};
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static const int s_chopCount=sizeof(s_chopSfx)/sizeof(CPlayer::AnimFrameSfx);
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// ANIM_SPONGEBOB_SWIPE
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static const CPlayer::AnimFrameSfx s_swipeSfx[]=
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{
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{ 8, CSoundMediator::SFX_SPONGEBOB_NET, },
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{ 8, CSoundMediator::SFX_SPONGEBOB_NET, },
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{ 10, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 16, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
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{ 17, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
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};
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static const int s_swipeCount=sizeof(s_swipeSfx)/sizeof(CPlayer::AnimFrameSfx);
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@ -128,18 +161,19 @@ static const int s_swipeCount=sizeof(s_swipeSfx)/sizeof(CPlayer::AnimFrameSfx);
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// This is the table that ties up anims to sfx
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const CPlayer::AnimSfx CPlayer::s_animSfx[]=
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{
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{ ANIM_SPONGEBOB_BALLOONJUMP, s_balloonJumpCount, s_balloonJumpSfx },
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{ ANIM_SPONGEBOB_BLOWBUBBLE, s_blowBubbleCount, s_blowBubbleSfx },
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{ ANIM_SPONGEBOB_BUTTBOUNCEEND, s_buttBounceEndCount, s_buttBounceEndSfx },
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{ ANIM_SPONGEBOB_HITGROUND, s_hitGroundCount, s_hitGroundSfx },
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{ ANIM_SPONGEBOB_IDLEWIND, s_idleWindCount, s_idleWindSfx },
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{ ANIM_SPONGEBOB_JUMPEND, s_jumpEndCount, s_jumpEndSfx },
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{ ANIM_SPONGEBOB_KARATE, s_karateCount, s_karateSfx },
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{ ANIM_SPONGEBOB_RUN, s_runCount, s_runSfx },
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{ ANIM_SPONGEBOB_RUNSTOP, s_runStopCount, s_runStopSfx },
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{ ANIM_SPONGEBOB_WALK, s_walkCount, s_walkSfx },
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{ ANIM_SPONGEBOB_KARATE, s_chopCount, s_chopSfx },
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{ ANIM_SPONGEBOB_SWIPE, s_swipeCount, s_swipeSfx },
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};
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const int CPlayer::s_numAnimSfx=10; // Grrrrrrrr! (pkg)
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const int CPlayer::s_numAnimSfx=11; // Grrrrrrrr! (pkg)
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/*===========================================================================
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