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@ -1229,6 +1229,9 @@ void CFmaScene::init()
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m_tuneLoaded=false;
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m_globalAnimationFlag=true;
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m_stillProcessingCommand=false;
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m_doOtherProcessing=false;
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}
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@ -1819,20 +1822,6 @@ void CFmaScene::startNextScriptCommand()
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---------------------------------------------------------------------- */
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void CFmaScene::processCurrentScriptCommand()
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{
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{
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char buf[100];
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FontBank f;
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sprintf(buf,"pc:%d\ncmd:%d",
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m_pc-s_fmaScripts[s_chosenScript],
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*m_pc);
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f.initialise(&standardFont);
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f.print(20,20,buf);
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f.dump();
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printf("f:%d pc:%d cmd:%d\n",
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m_frameCount,
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m_pc-s_fmaScripts[s_chosenScript],
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*m_pc);
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}
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switch(*m_pc)
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{
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case SC_USE_LEVEL: // levelNumber
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@ -1849,8 +1838,7 @@ printf("f:%d pc:%d cmd:%d\n",
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case SC_SET_GLOBAL_ANIMATION: // on/off
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case SC_START: //
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case SC_STOP: //
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// ASSERT(!"Shouldn't be here..");
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m_doOtherProcessing=true;
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ASSERT(!"Shouldn't be here..");
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break;
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case SC_WAIT_ON_TIMER: // frames
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