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@ -339,7 +339,7 @@ bool CNpc::processSensor()
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if ( playerXDistSqr + playerYDistSqr < 10000 )
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{
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m_controlFunc = NPC_CONTROL_CLOSE;
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m_evadeClockwise = ( getRnd() % 2 ) - 1;
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m_evadeClockwise = getRnd() % 2;
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return( true );
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}
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