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@ -85,3 +85,9 @@ void CNpcShellEnemy::render()
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcShellEnemy::collidedWith( CThing *_thisThing )
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{
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// do nothing
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}
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@ -25,7 +25,9 @@ public:
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virtual void render();
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virtual int getFrameCount() {return( 1 );}
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virtual int getFrame() {return( m_shellType );}
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virtual u8 hasBeenAttacked() {return( false );}
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protected:
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virtual void collidedWith(CThing *_thisThing);
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u8 m_shellType;
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};
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