This commit is contained in:
parent
36925da8e6
commit
40abc1e120
@ -51,11 +51,13 @@ CD_FILESYS_LIB := CMXBoot
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fileio_src := fileio \
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$($(FILE_SYSTEM)_FILESYS_SRC)
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frontend_src := demomode \
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frontend_src := credits \
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demomode \
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frontend \
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scrollbg \
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maintitl \
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options
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options \
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scrollbg \
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start
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game_src := game
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171
source/frontend/credits.cpp
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171
source/frontend/credits.cpp
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@ -0,0 +1,171 @@
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/*=========================================================================
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credits.cpp
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#include "frontend\credits.h"
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#ifndef __GFX_SPRBANK_H__
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#include "gfx\sprbank.h"
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#endif
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#ifndef __LOCALE_TEXTDBASE_H__
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#include "locale\textdbase.h"
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#endif
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#ifndef __GFX_FADER_H__
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#include "gfx\fader.h"
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#endif
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#ifndef __PRIM_HEADER__
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#include "gfx\prim.h"
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#endif
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#ifndef __PAD_PADS_H__
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#include "pad\pads.h"
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#endif
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/* Std Lib
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------- */
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/* Data
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---- */
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#ifndef __SPR_FRONTEND_H__
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#include <frontend.h>
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#endif
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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/*----------------------------------------------------------------------
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Function Prototypes
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------------------- */
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/*----------------------------------------------------------------------
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Vars
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---- */
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndCredits::init()
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{
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndCredits::shutdown()
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{
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndCredits::select()
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{
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m_shuttingDown=false;
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CFader::setFadingIn();
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndCredits::unselect()
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{
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndCredits::render()
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{
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POLY_G4 *g4;
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g4=GetPrimG4();
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setXYWH(g4,0,0,512,256);
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setRGB0(g4,99,50,50);
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setRGB1(g4,50,50,99);
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setRGB2(g4,50,99,50);
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setRGB3(g4,99,50,99);
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AddPrimToList(g4,1001);
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndCredits::think(int _frames)
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{
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if(!m_shuttingDown)
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{
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if(PadGetDown(0)&(PAD_CROSS|PAD_START))
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{
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m_shuttingDown=true;
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CFader::setFadingOut();
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}
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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int CFrontEndCredits::isReadyToExit()
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{
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return !CFader::isFading()&&m_shuttingDown;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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CFrontEndScene::FrontEndMode CFrontEndCredits::getNextMode()
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{
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return CFrontEndScene::MODE__MAIN_TITLES;
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}
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/*===========================================================================
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end */
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70
source/frontend/credits.h
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70
source/frontend/credits.h
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@ -0,0 +1,70 @@
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/*=========================================================================
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credits.h
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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#ifndef __FRONTEND_CREDITS_H__
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#define __FRONTEND_CREDITS_H__
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#ifndef __FRONTEND_FRONTEND_H__
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#include "frontend\frontend.h"
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#endif
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/* Std Lib
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------- */
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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class CFrontEndCredits : public CFrontEndMode
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{
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public:
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void init();
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void shutdown();
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void select();
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void unselect();
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void render();
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void think(int _frames);
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int isReadyToExit();
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CFrontEndScene::FrontEndMode getNextMode();
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private:
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int m_shuttingDown;
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};
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/*----------------------------------------------------------------------
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Globals
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------- */
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/*----------------------------------------------------------------------
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Functions
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--------- */
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/*---------------------------------------------------------------------- */
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#endif /* __FRONTEND_CREDITS_H__ */
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/*===========================================================================
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end */
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void CFrontEndDemoMode::render()
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{
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sFrameHdr *fh;
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POLY_FT4 *ft4;
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// Game logo/title
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fh=m_sprites->getFrameHeader(FRM__SBLOGO);
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Includes
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-------- */
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#ifndef __PRIM_HEADER__
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#include "gfx\prim.h"
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#endif
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#ifndef __FRONTEND_FRONTEND_H__
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#include "frontend\frontend.h"
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#endif
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#include "frontend\options.h"
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#endif
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#ifndef __FRONTEND_START_H__
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#include "frontend\start.h"
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#endif
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#ifndef __FRONTEND_DEMOMODE_H__
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#include "frontend\demomode.h"
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#endif
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#ifndef __FRONTEND_CREDITS_H__
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#include "frontend\credits.h"
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#endif
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/* Std Lib
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------- */
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@ -59,14 +67,17 @@
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static CFrontEndMainTitles s_frontEndModeMainTitles;
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static CFrontEndOptions s_frontEndModeOptions;
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static CFrontEndStart s_frontEndStart;
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static CFrontEndDemoMode s_frontEndDemoMode;
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static CFrontEndCredits s_frontEndCredits;
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CFrontEndMode *CFrontEndScene::s_modeCodes[]=
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{
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&s_frontEndModeMainTitles, // MODE__MAIN_TITLES
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&s_frontEndModeOptions, // MODE__GAME_OPTIONS
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NULL, // MODE__CHOOSE_SLOT
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&s_frontEndStart, // MODE__CHOOSE_SLOT
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&s_frontEndDemoMode, // MODE__DEMO
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&s_frontEndCredits, // MODE__CREDITS
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NULL, // MODE__NONE
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};
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MODE__GAME_OPTIONS,
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MODE__CHOOSE_SLOT,
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MODE__DEMO,
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MODE__CREDITS,
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MODE__NONE,
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} FrontEndMode;
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CGUIFactory::createValueButtonFrame(m_mainMenu,
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50,40,200,20,
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STR__FRONTEND__CREDITS,
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&m_gotoOptionsFlag,true);
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&m_gotoCreditsFlag,true);
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}
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/*----------------------------------------------------------------------
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@ -155,6 +155,7 @@ void CFrontEndMainTitles::select()
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m_startGameFlag=false;
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m_gotoOptionsFlag=false;
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m_gotoCreditsFlag=false;
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m_demoTimeout=0;
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@ -269,13 +270,18 @@ rsr=(rsr+(_frames*rspeed))&4095;
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if(m_startGameFlag)
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{
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CFader::setFadingOut();
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m_mode=MODE__START_GAME;
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m_mode=MODE__GOTO_CHOOSE_SLOT;
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}
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else if(m_gotoOptionsFlag)
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{
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CFader::setFadingOut();
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m_mode=MODE__GOTO_OPTIONS;
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}
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else if(m_gotoCreditsFlag)
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{
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CFader::setFadingOut();
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m_mode=MODE__GOTO_CREDITS;
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}
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break;
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default:
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@ -309,7 +315,7 @@ rsr=(rsr+(_frames*rspeed))&4095;
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---------------------------------------------------------------------- */
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int CFrontEndMainTitles::isReadyToExit()
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{
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return !CFader::isFading()&&(m_mode==MODE__START_GAME||m_mode==MODE__GOTO_OPTIONS||m_mode==MODE__GOTO_DEMO);
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return !CFader::isFading()&&(m_mode==MODE__GOTO_CHOOSE_SLOT||m_mode==MODE__GOTO_OPTIONS||m_mode==MODE__GOTO_DEMO||m_mode==MODE__GOTO_CREDITS);
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}
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@ -331,8 +337,8 @@ CFrontEndScene::FrontEndMode CFrontEndMainTitles::getNextMode()
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ASSERT(0);
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break;
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case MODE__START_GAME:
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ret=CFrontEndScene::MODE__MAIN_TITLES;//MODE__CHOOSE_SLOT;
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case MODE__GOTO_CHOOSE_SLOT:
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ret=CFrontEndScene::MODE__CHOOSE_SLOT;
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break;
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case MODE__GOTO_OPTIONS:
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@ -342,6 +348,10 @@ CFrontEndScene::FrontEndMode CFrontEndMainTitles::getNextMode()
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case MODE__GOTO_DEMO:
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ret=CFrontEndScene::MODE__DEMO;
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break;
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case MODE__GOTO_CREDITS:
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ret=CFrontEndScene::MODE__CREDITS;
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break;
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}
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return ret;
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@ -77,10 +77,11 @@ private:
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{
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MODE__PRESS_START,
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MODE__SELECT_OPTION,
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MODE__START_GAME,
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MODE__GOTO_CHOOSE_SLOT,
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MODE__GOTO_OPTIONS,
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MODE__GOTO_DEMO,
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MODE__GOTO_CREDITS,
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};
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enum
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int m_startGameFlag;
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int m_gotoOptionsFlag;
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int m_gotoCreditsFlag;
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int m_demoTimeout;
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@ -125,6 +125,14 @@ SOURCE=..\..\..\source\fileio\pcfile.h
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\..\source\frontend\credits.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\frontend\credits.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\frontend\demomode.cpp
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# End Source File
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# Begin Source File
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@ -163,6 +171,14 @@ SOURCE=..\..\..\source\frontend\scrollbg.cpp
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SOURCE=..\..\..\source\frontend\scrollbg.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\frontend\start.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\source\frontend\start.h
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# End Source File
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# End Group
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# Begin Group "game"
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