This commit is contained in:
Daveo 2001-01-29 17:35:52 +00:00
parent 781cdb984f
commit 410be002f9

View File

@ -123,7 +123,7 @@ cleanactors: cleanplayer
# Player
#----------------------------------------------------------------------------
PLAYER_FILE := SpongeBob
PLAYER_FILE := Spongebob
PLAYER_IN_DIR:= $(ACTOR_IN_DIR)/$(PLAYER_FILE)
PLAYER_OUT_DIR := $(ACTOR_OUT_DIR)
@ -132,6 +132,20 @@ PLAYER_MOD_OUT := $(PLAYER_OUT_DIR)/$(PLAYER_FILE).a3d
PLAYER_TEX_IN := $(PLAYER_IN_DIR)/*.bmp
PLAYER_TEX_OUT := $(PLAYER_OUT_DIR)/$(PLAYER_FILE).Tex
PLAYER_EXTRA_TEX := SBBackNormal \
SBEyesAngry SBEyesBlink SBEyesDown SBEyesfiece SBEyesLeft SBEyesNormal SBEyesRight SBEyesSheepish SBEyesUp SBEyesWorried \
SBHandNormal \
SBMouthGasp SBMouthNormal SBMouthSheepish SBMouthSmile SBMouthTerror SBMouthWhistle \
SBPantsideNormal \
SBPantsNormal \
SBSideNormal \
SBSocksNormal \
SBSoleNormal \
SBTopNormal
PLAYER_EXTRA_TEX_LIST := $(foreach FILE, $(PLAYER_EXTRA_TEX),-a:$(FILE).bmp)
PLAYER_DEP_IN := $(PLAYER_MOD_IN) $(PLAYER_TEX_IN)
PLAYER_DEP_OUT := $(PLAYER_MOD_OUT) $(PLAYER_TEX_OUT)
@ -142,10 +156,12 @@ cleanplayer:
@$(ECHO) Player Cleaned
$(PLAYER_DEP_OUT) : $(PLAYER_DEP_IN)
$(MKACTOR3D) $(PLAYER_MOD_IN) -o:$(PLAYER_OUT_DIR) -t:24,1,1 -s:128
$(MKACTOR3D) $(PLAYER_MOD_IN) -o:$(PLAYER_OUT_DIR) -t:24,1,1 -s:256
GFX_DATA_OUT += $(PLAYER_DEP_OUT)
# $(MKACTOR3D) $(PLAYER_MOD_IN) -o:$(PLAYER_OUT_DIR) -t:24,1,1 -s:256 $(PLAYER_EXTRA_TEX_LIST)
#----------------------------------------------------------------------------
# Animations
#----------------------------------------------------------------------------
@ -153,11 +169,10 @@ anims: playeranims
cleananims: cleanplayeranims
ANIM_OUT_DIR := $(DATA_OUT)/anims
PLAYER_ANIM_IN_DIR := $(ACTOR_IN_DIR)/SpongeBob/SbAnim
PLAYER_ANIM_LIST := buttbounce deathelectric deathfall electricshock fall fireaim firerecoill float getup hitground01 hover idleboots idlecoral \
idlecoral01 idlegeneric01 idlegeneric02 idlegeneric03 idlegeneric04 idlegeneric05 idlelauncher idlenet jumpend jumpstart karate \
PLAYER_ANIM_IN_DIR := $(ACTOR_IN_DIR)/SpongeBob/SbAnim/GinFiles
# float hitground01 idlegeneric01 idlegeneric02 idlegeneric03 idlegeneric04 idlegeneric05
PLAYER_ANIM_LIST := buttbounce deathelectric deathfall electricshock fall fireaim firerecoill getup hover idleboots idlecoral \
idlecoral01 idlelauncher idlenet jumpend jumpstart karate \
knockback knockforward netfirelob netswipe netswipejump run runjumpend runjumpstart runstart runstop soakup teeterback teeterfront wakeup
PLAYER_ANIM_IN := $(foreach FILE, $(PLAYER_ANIM_LIST),$(PLAYER_ANIM_IN_DIR)/$(FILE).gin)