This commit is contained in:
Paul 2001-04-24 19:37:12 +00:00
parent 58c6bd567e
commit 45c17b2771
14 changed files with 142 additions and 12 deletions

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@ -45,6 +45,13 @@ loadingscreens/pineapple.gfx
loadingscreens/pizza.gfx loadingscreens/pizza.gfx
loadingscreens/teenage.gfx loadingscreens/teenage.gfx
memcard/memhead.bin memcard/memhead.bin
ui/map/map_background.gfx
ui/map/c1_l1.gfx
ui/map/c1_l2.gfx
ui/map/c1_l3.gfx
ui/map/c1_l4.gfx
ui/map/c1_boss.gfx
ui/map/c1_fair.gfx
levels/CHAPTER01_LEVEL01.Lvl levels/CHAPTER01_LEVEL01.Lvl
levels/CHAPTER01_LEVEL01.Tex levels/CHAPTER01_LEVEL01.Tex

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@ -151,6 +151,8 @@ level_src := level \
locale_src := textdbase locale_src := textdbase
map_src := map
mem_src := memory mem_src := memory
memcard_src := md5 \ memcard_src := md5 \

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@ -370,6 +370,29 @@ GRAF_DIRS_TO_MAKE += $(BACKDROPS_OUT_DIR)
GFX_DATA_OUT += $(BACKDROPS_OUT) GFX_DATA_OUT += $(BACKDROPS_OUT)
#----------------------------------------------------------------------------
# Map screens
#----------------------------------------------------------------------------
MAPSCREENS_IN_DIR := $(GRAF_DIR)/ui/map
MAPSCREENS_IN := map_background \
c1_l1 c1_l2 c1_l3 c1_l4 c1_boss c1_fair
MAPSCREENS_OUT_DIR := $(DATA_OUT)/ui/map
MAPSCREENS_OUT := $(foreach SCREEN,$(MAPSCREENS_IN),$(MAPSCREENS_OUT_DIR)/$(SCREEN).gfx)
MAPSCREENS : $(MAPSCREENS_OUT)
cleanmapscreens:
@$(RM) -f $(MAPSCREENS_OUT)
@$(ECHO) Map screens Cleaned
$(MAPSCREENS_OUT_DIR)/%.gfx : $(MAPSCREENS_IN_DIR)/%.tga
@$(TGA2GFX) $< $@
GRAF_DIRS_TO_MAKE += $(MAPSCREENS_OUT_DIR)
GFX_DATA_OUT += $(MAPSCREENS_OUT)
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
# Loading screens # Loading screens
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------

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@ -16,7 +16,7 @@
Includes Includes
-------- */ -------- */
#include "backend\map.h" #include "map\map.h"
#ifndef __GFX_FONT_H__ #ifndef __GFX_FONT_H__
#include "gfx\font.h" #include "gfx\font.h"
@ -38,6 +38,14 @@
#include "gfx\fader.h" #include "gfx\fader.h"
#endif #endif
#ifndef __VID_HEADER_
#include "system\vid.h"
#endif
#ifndef _FILEIO_HEADER_
#include "fileio\fileio.h"
#endif
/* Std Lib /* Std Lib
------- */ ------- */
@ -75,15 +83,62 @@ CMapScene MapScene;
Params: Params:
Returns: Returns:
---------------------------------------------------------------------- */ ---------------------------------------------------------------------- */
enum
{
MAP_PARCHMENT_WIDTH=496,
MAP_PARCHMENT_HEIGHT=190,
MAP_PARCHMENT_START_X=(512-MAP_PARCHMENT_WIDTH)/2,
MAP_PARCHMENT_START_Y=20,
MAP_LEVEL_WIDTH=140,
MAP_LEVEL_HEIGHT=60,
};
int MAP_LEVEL_TOP_BORDER=20;
int MAP_LEVEL_Y_SPACING=10;
int MAP_LEVEL_X_SPACING=4;
int s_levelMaps[6]=
{
MAP_C1_L1_GFX,
MAP_C1_L2_GFX,
MAP_C1_L3_GFX,
MAP_C1_L4_GFX,
MAP_C1_BOSS_GFX,
MAP_C1_FAIR_GFX,
};
void CMapScene::init() void CMapScene::init()
{ {
m_font=new ("game over font") FontBank(); m_font=new ("map screen font") FontBank();
m_font->initialise(&standardFont); m_font->initialise(&standardFont);
m_font->setJustification(FontBank::JUST_CENTRE); m_font->setJustification(FontBank::JUST_CENTRE);
m_font->setOt(10); m_font->setOt(5);
m_readyToExit=false; m_readyToExit=false;
CFader::setFadingIn(CFader::BLACK_FADE); // CFader::setFadingIn(CFader::BLACK_FADE);
// Generate the map background image
int i,x,y,xpos,ypos;
m_screenImage=MemAlloc(512*256*2,"MapScreen");
memset(m_screenImage,0,512*256*2);
copyImageToScreen(MAP_MAP_BACKGROUND_GFX,MAP_PARCHMENT_START_X,MAP_PARCHMENT_START_Y,MAP_PARCHMENT_WIDTH,MAP_PARCHMENT_HEIGHT);
i=0;
ypos=MAP_PARCHMENT_START_Y+MAP_LEVEL_TOP_BORDER;
for(y=0;y<2;y++)
{
xpos=256-((MAP_LEVEL_WIDTH*3)/2)-MAP_LEVEL_X_SPACING;
for(x=0;x<3;x++)
{
if(isLevelOpen
copyImageToScreen(s_levelMaps[i],xpos,ypos,MAP_LEVEL_WIDTH,MAP_LEVEL_HEIGHT);
i++;
xpos+=MAP_LEVEL_WIDTH+MAP_LEVEL_X_SPACING;
}
ypos+=MAP_LEVEL_HEIGHT+MAP_LEVEL_Y_SPACING;
}
SetScreenImage((u8*)m_screenImage);
} }
@ -95,6 +150,8 @@ void CMapScene::init()
---------------------------------------------------------------------- */ ---------------------------------------------------------------------- */
void CMapScene::shutdown() void CMapScene::shutdown()
{ {
ClearScreenImage();
MemFree(m_screenImage);
m_font->dump(); delete m_font; m_font->dump(); delete m_font;
} }
@ -107,13 +164,6 @@ void CMapScene::shutdown()
---------------------------------------------------------------------- */ ---------------------------------------------------------------------- */
void CMapScene::render() void CMapScene::render()
{ {
POLY_F4 *f4;
f4=GetPrimF4();
setXYWH(f4,0,0,512,256);
setRGB0(f4,0,0,0);
AddPrimToList(f4,20);
m_font->setColour(255,255,255); m_font->setColour(255,255,255);
m_font->print(256,100,"MAP SCREEN!!!"); m_font->print(256,100,"MAP SCREEN!!!");
} }
@ -132,7 +182,7 @@ void CMapScene::think(int _frames)
if(PadGetDown(0)&(PAD_CROSS|PAD_START)) if(PadGetDown(0)&(PAD_CROSS|PAD_START))
{ {
m_readyToExit=true; m_readyToExit=true;
CFader::setFadingOut(CFader::BLACK_FADE); // CFader::setFadingOut(CFader::BLACK_FADE);
GameState::setNextScene(&FrontEndScene); GameState::setNextScene(&FrontEndScene);
} }
} }
@ -151,5 +201,31 @@ int CMapScene::readyToShutdown()
} }
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CMapScene::copyImageToScreen(int _file,int _x,int _y,int _w,int _h)
{
u8 *image;
u16 *src,*dst;
int x,y;
image=CFileIO::loadFile((FileEquate)_file);ASSERT(image);
src=(u16*)image;
dst=(u16*)m_screenImage+(_x+(_y*512));
for(y=0;y<_h;y++)
{
for(x=0;x<_w;x++)
{
*dst++=*src++;
}
dst+=512-_w;
}
MemFree(image);
}
/*=========================================================================== /*===========================================================================
end */ end */

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@ -46,9 +46,14 @@ public:
private: private:
void copyImageToScreen(int _file,int _x,int _y,int _w,int _h);
class FontBank *m_font; class FontBank *m_font;
int m_readyToExit; int m_readyToExit;
char *m_screenImage;
}; };

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@ -51,6 +51,10 @@
#include "backend\complete.h" #include "backend\complete.h"
#endif #endif
#ifndef __MAP_MAP_H__
#include "map\map.h"
#endif
/* Std Lib /* Std Lib
------- */ ------- */
@ -84,6 +88,7 @@ CScene *CSceneSelector::s_sceneList[]=
&FrontEndScene, &FrontEndScene,
&GameOverScene, &GameOverScene,
&GameCompletedScene, &GameCompletedScene,
&MapScene,
}; };
int CSceneSelector::s_sceneCount=sizeof(s_sceneList)/sizeof(CScene*); int CSceneSelector::s_sceneCount=sizeof(s_sceneList)/sizeof(CScene*);

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@ -1512,6 +1512,18 @@ SOURCE=..\..\..\source\hazard\hsaw.cpp
SOURCE=..\..\..\source\hazard\hsaw.h SOURCE=..\..\..\source\hazard\hsaw.h
# End Source File # End Source File
# End Group # End Group
# Begin Group "map"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\source\map\map.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\source\map\map.h
# End Source File
# End Group
# End Group # End Group
# Begin Group "makefiles" # Begin Group "makefiles"