This commit is contained in:
Daveo 2001-07-26 20:24:05 +00:00
parent 7f11291673
commit 49789163d9
2 changed files with 89 additions and 0 deletions

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// GUILayerRGB.cpp : implementation file
//
#include "stdafx.h"
#include "mapedit.h"
#include "GUILayerRGB.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CGUILayerRGB dialog
CGUILayerRGB::CGUILayerRGB(CWnd* pParent /*=NULL*/)
: CDialog(CGUILayerRGB::IDD, pParent)
{
//{{AFX_DATA_INIT(CGUILayerRGB)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CGUILayerRGB::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CGUILayerRGB)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CGUILayerRGB, CDialog)
//{{AFX_MSG_MAP(CGUILayerRGB)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGUILayerRGB message handlers

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#if !defined(AFX_GUILAYERRGB_H__2B103B4E_E1B3_4FD4_B791_A12204424DEE__INCLUDED_)
#define AFX_GUILAYERRGB_H__2B103B4E_E1B3_4FD4_B791_A12204424DEE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GUILayerRGB.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CGUILayerRGB dialog
class CGUILayerRGB : public CDialog
{
// Construction
public:
CGUILayerRGB(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CGUILayerRGB)
enum { IDD = IDD_LAYER_RGB };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGUILayerRGB)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CGUILayerRGB)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GUILAYERRGB_H__2B103B4E_E1B3_4FD4_B791_A12204424DEE__INCLUDED_)