This commit is contained in:
Charles 2001-08-14 14:48:39 +00:00
parent f45c5a9ad2
commit 4c0a800e9f

View File

@ -27,6 +27,10 @@
#include "player\player.h" #include "player\player.h"
#endif #endif
#ifndef __PAD_VIBE_H__
#include "pad\vibe.h"
#endif
#ifndef __ANIM_STOMPER_HEADER__ #ifndef __ANIM_STOMPER_HEADER__
#include <ACTOR_STOMPER_ANIM.h> #include <ACTOR_STOMPER_ANIM.h>
#endif #endif
@ -135,6 +139,9 @@ void CNpcSkullStomperEnemy::processClose( int _frames )
bubblePos.vx += 20 - ( getRnd() % 41 ); bubblePos.vx += 20 - ( getRnd() % 41 );
CFX::Create( CFX::FX_TYPE_BUBBLE_WATER, bubblePos ); CFX::Create( CFX::FX_TYPE_BUBBLE_WATER, bubblePos );
} }
CGameScene::setCameraShake(0,8);
CPadVibrationManager::setVibration(0,CPadVibrationManager::VIBE_SHORT);
} }
else else
{ {