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@ -39,9 +39,11 @@ public:
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static DVECTOR const &getCameraPos() {return MapPos;}
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static DVECTOR const &getPlayerSpawnPos() {return s_playerSpawnPos;}
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static int getCurrentChapter() {return( LvlTable[s_globalLevelSelectThing].Chapter );}
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static int getCurrentChapterLevel() {return( LvlTable[s_globalLevelSelectThing].Level);}
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static int getTotalSpatCount() {return( LvlTable[s_globalLevelSelectThing].totalSpatCount);}
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static int getCurrentChapter() {return LvlTable[s_globalLevelSelectThing].Chapter;}
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static int getCurrentChapterLevel() {return LvlTable[s_globalLevelSelectThing].Level;}
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static int getTotalSpatCount() {return LvlTable[s_globalLevelSelectThing].totalSpatCount;}
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static int getChapterLoadingText() {return LvlTable[s_globalLevelSelectThing].ChapterLoadingText;}
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static int getLevelLoadingText() {return LvlTable[s_globalLevelSelectThing].LevelLoadingText;}
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void destroyMapArea(DVECTOR const &Pos);
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void destroyMapTile(DVECTOR const &Pos);
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