This commit is contained in:
Paul 2001-05-22 19:48:25 +00:00
parent 3a6aad09b2
commit 506a10221d
2 changed files with 113 additions and 136 deletions

View File

@ -588,7 +588,10 @@ void CLevel::shutdown()
} }
CSoundMediator::stopAllSound(); CSoundMediator::stopAllSound();
VSync(0);CSoundMediator::think(1); // This is needed to let xmplay kill off the sounds properly (pkg) for(int i=0;i<5;i++)
{
VSync(0);CSoundMediator::think(1); // This is needed to let xmplay kill off the sounds properly (pkg)
}
if (ActorList) MemFree(ActorList); if (ActorList) MemFree(ActorList);
if (PlatformList) MemFree(PlatformList); if (PlatformList) MemFree(PlatformList);

View File

@ -170,21 +170,22 @@ void CXMPlaySound::think()
case SILENT: case SILENT:
if(!ch->m_locked) if(!ch->m_locked)
{ {
do if(XM_GetFeedback(ch->m_internalId,&fb))
{ {
//PAUL_DBGMSG("freed channel %d ( %d )",i,ch->m_playingId); ///PAUL_DBGMSG("freeing channels:");
ch->m_useType=FREE; ///int j=i;
#ifdef __VERSION_DEBUG__ do
ch->m_internalId=0; {
ch->m_playingId=NOT_PLAYING; ///PAUL_DBGMSG(" %d (%d)",j++,ch->m_playingId);
ch->m_priority=0; ch->m_useType=FREE;
ch->m_locked=false; ch++;
ch->m_vol=MIN_VOLUME; }
ch->m_pan=PAN_CENTRE; while(ch->m_useType==CONTINUE);
#endif
ch++;
} }
while(ch->m_useType==CONTINUE); /// else
///{
/// PAUL_DBGMSG("channel %d not stopped",i);
///}
} }
break; break;
@ -194,13 +195,12 @@ void CXMPlaySound::think()
case SFX: case SFX:
if(XM_GetFeedback(ch->m_internalId,&fb)) if(XM_GetFeedback(ch->m_internalId,&fb))
{ {
do // Just mark it as silent, if it's unlocked then it'll die next frame
{ ch->m_useType=SILENT;
// Just mark it as silent, if it's unlocked then it'll die next frame
ch->m_useType=SILENT; // And kill it in the player
ch++; XM_Quit(ch->m_internalId);
} ///PAUL_DBGMSG("marked %d (%d) as silent",i,ch->m_internalId);
while(ch->m_useType==CONTINUE);
} }
break; break;
@ -435,44 +435,41 @@ void CXMPlaySound::setStereo(int _stereo)
---------------------------------------------------------------------- */ ---------------------------------------------------------------------- */
void CXMPlaySound::setVolume(xmPlayingId _playingId,unsigned char _volume) void CXMPlaySound::setVolume(xmPlayingId _playingId,unsigned char _volume)
{ {
// int i;
spuChannelUse *ch; spuChannelUse *ch;
int vol; int vol;
ch=&m_spuChannelUse[_playingId&0xff]; ch=&m_spuChannelUse[_playingId&0xff];
// for(i=0;i<NUM_SPU_CHANNELS;i++,ch++) if(ch->m_playingId==_playingId)
{ {
if(ch->m_playingId==_playingId) ASSERT(ch->m_locked!=false); // Cant alter unlocked channels!
ch->m_vol=_volume; // Update volume
switch(ch->m_useType)
{ {
ASSERT(ch->m_locked!=false); // Cant alter unlocked channels! case SILENT:
ch->m_vol=_volume; // Update volume break;
switch(ch->m_useType)
{ case SONG:
case SILENT: vol=(_volume*m_masterSongVolume)>>8;
break; XM_SetMasterVol(ch->m_internalId,vol>>1);
break;
case SONG:
vol=(_volume*m_masterSongVolume)>>8; case SFX:
XM_SetMasterVol(ch->m_internalId,vol>>1); vol=(_volume*m_masterSfxVolume)>>8;
break; XM_SetMasterVol(ch->m_internalId,vol>>1);
break;
case SFX:
vol=(_volume*m_masterSfxVolume)>>8; case LOOPINGSFX:
XM_SetMasterVol(ch->m_internalId,vol>>1); updateLoopingSfx(ch);
break; break;
case LOOPINGSFX:
updateLoopingSfx(ch);
break;
case FREE: case FREE:
case CONTINUE: case CONTINUE:
ASSERT(0); ASSERT(0);
break; break;
}
return;
} }
return;
} }
ASSERT(0); // Couldn't find the sound to unlock it! ASSERT(0); // Couldn't find the sound to unlock it!
} }
@ -485,41 +482,38 @@ void CXMPlaySound::setVolume(xmPlayingId _playingId,unsigned char _volume)
---------------------------------------------------------------------- */ ---------------------------------------------------------------------- */
void CXMPlaySound::setPanning(xmPlayingId _playingId,char _pan) void CXMPlaySound::setPanning(xmPlayingId _playingId,char _pan)
{ {
// int i;
spuChannelUse *ch; spuChannelUse *ch;
ch=&m_spuChannelUse[_playingId&0xff]; ch=&m_spuChannelUse[_playingId&0xff];
// for(i=0;i<NUM_SPU_CHANNELS;i++,ch++) if(ch->m_playingId==_playingId)
{ {
if(ch->m_playingId==_playingId) ASSERT(ch->m_locked!=false); // Cant alter unlocked channels!
ch->m_pan=_pan; // Update pan
switch(ch->m_useType)
{ {
ASSERT(ch->m_locked!=false); // Cant alter unlocked channels! case SILENT:
ch->m_pan=_pan; // Update pan break;
switch(ch->m_useType)
{ case SONG:
case SILENT: XM_SetMasterPan(ch->m_internalId,_pan-128);
break; break;
case SONG: case SFX:
XM_SetMasterPan(ch->m_internalId,_pan-128); XM_SetMasterPan(ch->m_internalId,_pan-128);
break; break;
case SFX: case LOOPINGSFX:
XM_SetMasterPan(ch->m_internalId,_pan-128); updateLoopingSfx(ch);
break; break;
case LOOPINGSFX:
updateLoopingSfx(ch);
break;
case FREE: case FREE:
case CONTINUE: case CONTINUE:
ASSERT(0); ASSERT(0);
break; break;
}
return;
} }
return;
} }
ASSERT(0); // Couldn't find the sound to unlock it! ASSERT(0); // Couldn't find the sound to unlock it!
} }
@ -572,7 +566,6 @@ void CXMPlaySound::stopAndUnlockAllSound()
ch->m_useType==LOOPINGSFX) ch->m_useType==LOOPINGSFX)
{ {
ch->m_locked=true; // hmm.. not too ugly I suppose ch->m_locked=true; // hmm.. not too ugly I suppose
// setVolume(ch->m_playingId,0);
stopPlayingId(ch->m_playingId); stopPlayingId(ch->m_playingId);
// Need to unlock too // Need to unlock too
@ -636,25 +629,22 @@ xmPlayingId CXMPlaySound::playSong(xmSampleId _sampleId,xmModId _modId,int _star
---------------------------------------------------------------------- */ ---------------------------------------------------------------------- */
void CXMPlaySound::unlockPlayingId(xmPlayingId _playingId) void CXMPlaySound::unlockPlayingId(xmPlayingId _playingId)
{ {
// int i;
spuChannelUse *ch; spuChannelUse *ch;
ch=&m_spuChannelUse[_playingId&0xff]; ch=&m_spuChannelUse[_playingId&0xff];
// for(i=0;i<NUM_SPU_CHANNELS;i++,ch++) if(ch->m_playingId==_playingId)
{ {
if(ch->m_playingId==_playingId) //PAUL_DBGMSG("unlocking %d",_playingId);
ASSERT(ch->m_locked!=false);
do
{ {
//PAUL_DBGMSG("unlocking %d",_playingId); ch->m_locked=false;
ASSERT(ch->m_locked!=false); ch++;
do
{
ch->m_locked=false;
ch++;
}
while(ch->m_useType==CONTINUE);
return;
} }
while(ch->m_useType==CONTINUE);
return;
} }
ASSERT(0); // Couldn't find the sound to unlock it! ASSERT(0); // Couldn't find the sound to unlock it!
} }
@ -667,53 +657,45 @@ void CXMPlaySound::unlockPlayingId(xmPlayingId _playingId)
---------------------------------------------------------------------- */ ---------------------------------------------------------------------- */
void CXMPlaySound::stopPlayingId(xmPlayingId _playingId) void CXMPlaySound::stopPlayingId(xmPlayingId _playingId)
{ {
// int i;
spuChannelUse *ch; spuChannelUse *ch;
ch=&m_spuChannelUse[_playingId&0xff]; ch=&m_spuChannelUse[_playingId&0xff];
// for(i=0;i<NUM_SPU_CHANNELS;i++,ch++) if(ch->m_playingId==_playingId)
{ {
if(ch->m_playingId==_playingId) ASSERT(ch->m_locked!=false); // Cant stop unlocked channels!
switch(ch->m_useType)
{ {
ASSERT(ch->m_locked!=false); // Cant stop unlocked channels! case SONG:
switch(ch->m_useType) case SFX:
{ {
case SONG: // XM_Feedback fb;
case SFX: // do
{ // {
XM_Feedback fb; XM_PlayStop(ch->m_internalId);
do // XM_GetFeedback(ch->m_internalId,&fb);
{ // }
XM_PlayStop(ch->m_internalId); // while(fb.Status!=XM_STOPPED);
XM_GetFeedback(ch->m_internalId,&fb); XM_Quit(ch->m_internalId);
} }
while(fb.Status!=XM_STOPPED); break;
XM_Quit(ch->m_internalId);
}
break;
case LOOPINGSFX: case LOOPINGSFX:
XM_StopSample(ch->m_internalId); XM_StopSample(ch->m_internalId);
break; break;
case SILENT: case SILENT:
break; break;
case FREE: case FREE:
case CONTINUE: case CONTINUE:
ASSERT(0); ASSERT(0);
break; break;
}
do
{
ch->m_useType=SILENT;
ch++;
}
while(ch->m_useType==CONTINUE);
return;
} }
ch->m_useType=SILENT;
return;
} }
ASSERT(0); // Couldn't find the sound to stop it! ASSERT(0); // Couldn't find the sound to stop it!
} }
@ -897,14 +879,6 @@ void CXMPlaySound::markChannelsAsActive(int _baseChannel,int _channelCount,CHANN
for(i=_baseChannel;i<_baseChannel+_channelCount-1;i++,ch++) for(i=_baseChannel;i<_baseChannel+_channelCount-1;i++,ch++)
{ {
ch->m_useType=CONTINUE; ch->m_useType=CONTINUE;
#ifdef __VERSION_DEBUG__
ch->m_internalId=0;
ch->m_playingId=NOT_PLAYING;
ch->m_priority=0;
ch->m_locked=false;
ch->m_vol=MIN_VOLUME;
ch->m_pan=PAN_CENTRE;
#endif
} }
} }