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@ -25,7 +25,7 @@ int ShowPolyz=0;
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static const int BLOCK_SIZE =16;
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static const int BLOCK_SIZE =16;
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#if defined(__TERRITORY_EUR__)
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#if defined(__TERRITORY_EUR__)
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static const int SCREEN_TILE_ADJ_U =2;
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static const int SCREEN_TILE_ADJ_U =2;
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static const int SCREEN_TILE_ADJ_D =3; // Extra 2 lines needed, cos of extra height @ perspective :o(
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static const int SCREEN_TILE_ADJ_D =3; // Extra 2 lines needed, cos of extra height & perspective :o(
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static const int SCREEN_TILE_ADJ_L =3;
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static const int SCREEN_TILE_ADJ_L =3;
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static const int SCREEN_TILE_ADJ_R =3;
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static const int SCREEN_TILE_ADJ_R =3;
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#else
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#else
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