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@ -17,11 +17,16 @@
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#include "gfx\bubicles.h"
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#endif
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#ifndef __SPR_INGAMEFX_H__
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#include <ingamefx.h>
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#endif
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/*****************************************************************************/
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FontBank *CGameScene::s_genericFont;
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SpriteBank *CGameScene::s_sprites;
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BubicleEmitterData bubData=
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{
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@ -68,12 +73,17 @@ void CGameScene::init()
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CBubicleFactory::init();
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testBub=CBubicleFactory::spawnEmitter(&bubData);
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s_sprites=new ("bg sprite") SpriteBank();
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s_sprites->load(INGAMEFX_INGAMEFX_SPR);
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}
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/*****************************************************************************/
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void CGameScene::shutdown()
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{
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s_genericFont->dump(); delete s_genericFont;
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s_sprites->dump(); delete s_sprites;
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CBubicleFactory::shutdown();
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}
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@ -90,6 +100,10 @@ char *Str="Sponge\nBob\nSquare\nPants";
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s_genericFont->print(X,Y,Str);
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CBubicleFactory::render();
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POLY_FT4 *ft4=s_sprites->printFT4(FRM_BACKGROUND,0,0,0,0,1023);
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setXYWH(ft4,20,20,512-40,256-40);
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setRGB0(ft4,64,64,64);
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}
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/*****************************************************************************/
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@ -98,10 +112,10 @@ void CGameScene::think(int _frames)
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for(int i=0;i<_frames;i++)
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{
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X+=Dx; Y+=Dy;
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if (X<0+64) {X=0+64; Dx=-Dx;}
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if (X>512-64) {X=512-64; Dx=-Dx;}
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if (Y<0+64) {Y=0+64; Dy=-Dy;}
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if (Y>256-64) {Y=256-64; Dy=-Dy;}
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if (X<0+64) {X=0+64; Dx=getRndRange(5)+1;}
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if (X>512-64) {X=512-64; Dx=-(getRndRange(5)+1);}
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if (Y<0+64) {Y=0+64; Dy=getRndRange(5)+1;}
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if (Y>256-64) {Y=256-64; Dy=-(getRndRange(5)+1);}
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}
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testBub->setPos(X,Y);
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@ -29,6 +29,8 @@ public:
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private:
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static FontBank *s_genericFont;
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static class SpriteBank *s_sprites;
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};
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