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@ -134,7 +134,6 @@ void CMapScene::init()
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m_font->initialise(&standardFont);
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m_font->setJustification(FontBank::JUST_CENTRE);
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m_font->setOt(10);
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m_font->setColour(0,0,0);
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m_font->setJustification(FontBank::JUST_LEFT);
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m_spriteBank=new ("map screen sprite") SpriteBank();
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@ -183,6 +182,7 @@ void CMapScene::render()
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POLY_FT4 *ft4;
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// Render spatula counts and quest items
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m_font->setColour(253,251,67);
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i=0;
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ypos=MAP_PARCHMENT_START_Y+MAP_LEVEL_TOP_BORDER;
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for(y=0;y<2;y++)
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