This commit is contained in:
Paul 2001-03-27 20:29:02 +00:00
parent a07b1ae87a
commit 5653705bd9
7 changed files with 259 additions and 7 deletions

View File

@ -159,6 +159,7 @@ player_src := demoplay \
player \
pmodes \
pmbloon \
pmchop \
pmdead \
pmfly \
psbutt \

View File

@ -17,6 +17,14 @@
#include "player\pmbloon.h"
#ifndef __GFX_SPRBANK_H__
#include "gfx\sprbank.h"
#endif
#ifndef __LEVEL_LEVEL_H__
#include "level\level.h"
#endif
/* Std Lib
------- */
@ -24,6 +32,11 @@
/* Data
---- */
#ifndef __SPR_INGAMEFX_H__
#include <ingamefx.h>
#endif
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
@ -54,6 +67,31 @@ static PlayerMetrics s_playerMetrics=
} };
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerModeBalloon::initialise(class CPlayer *_player)
{
CPlayerModeBase::initialise(_player);
m_sprites=new ("BalloonSprite") SpriteBank();
m_sprites->load(INGAMEFX_INGAMEFX_SPR);
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerModeBalloon::shutdown()
{
m_sprites->dump(); delete m_sprites;
CPlayerModeBase::shutdown();
}
/*----------------------------------------------------------------------
Function:
Purpose:
@ -63,7 +101,7 @@ static PlayerMetrics s_playerMetrics=
void CPlayerModeBalloon::enter()
{
CPlayerModeBase::enter();
m_ballonTimer=BALLOON_TIME;
m_balloonTimer=BALLOON_TIME;
}
/*----------------------------------------------------------------------
@ -75,13 +113,37 @@ void CPlayerModeBalloon::enter()
void CPlayerModeBalloon::think()
{
CPlayerModeBase::think();
if(--m_ballonTimer==0)
if(--m_balloonTimer==0||getPadInputDown()&PI_ACTION)
{
PAUL_DBGMSG("*pop*");
m_player->setMode(PLAYER_MODE_FULLUNARMED);
}
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
int balloonx=-14;
int balloony=-90;
void CPlayerModeBalloon::render()
{
DVECTOR ofs,pos;
CPlayerModeBase::render();
if(m_balloonTimer>BALLOON_FLASH_TIME||
m_balloonTimer&2)
{
ofs=CLevel::getCameraPos();
pos=m_player->getPlayerPos();
pos.vx+=balloonx-ofs.vx;
pos.vy+=balloony-ofs.vy;
m_sprites->printFT4(FRM__BALLOON,pos.vx,pos.vy,0,0,0);
}
}
/*----------------------------------------------------------------------
Function:
Purpose:

View File

@ -37,8 +37,11 @@
class CPlayerModeBalloon : public CPlayerModeBase
{
public:
virtual void initialise(class CPlayer *_player);
virtual void shutdown();
virtual void enter();
virtual void think();
virtual void render();
virtual int canFallForever() {return true;}
virtual const struct PlayerMetrics *getPlayerMetrics();
@ -47,8 +50,11 @@ private:
enum
{
BALLOON_TIME=10*60,
BALLOON_FLASH_TIME=2*60,
};
int m_ballonTimer;
int m_balloonTimer;
class SpriteBank *m_sprites;
};

View File

@ -24,6 +24,11 @@
/* Data
---- */
#ifndef __ANIM_SPONGEBOB_HEADER__
#include <ACTOR_SPONGEBOB_ANIM.h>
#endif
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
@ -46,7 +51,121 @@
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerModeChop::enter()
{
m_chopping=false;
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerModeChop::think()
{
// If we're chopping then restore the 'real' anim number/frame before
// doing the think so that the rest of the code doesn't know what
// is going on ;)
if(m_chopping)
{
setAnimNo(m_savedAnimNo);
setAnimFrame(m_savedAnimFrame);
}
CPlayerModeBase::think();
// Start to chop?
if(!m_chopping&&getPadInputDown()&PI_ACTION&&canAttackFromThisState())
{
m_chopFrame=0;
m_chopping=true;
}
// Chopping?
if(m_chopping)
{
m_player->setAnimNo(ANIM_SPONGEBOB_KARATE);
m_player->setAnimFrame(m_chopFrame);
m_chopFrame++;
if(m_chopFrame>=m_player->getAnimFrameCount())
{
PAUL_DBGMSG("restore %d,%d",m_savedAnimNo,m_savedAnimFrame);
m_player->setAnimNo(m_savedAnimNo);
m_player->setAnimFrame(m_savedAnimFrame);
m_chopping=false;
}
}
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerModeChop::setAnimNo(int _animNo)
{
CPlayerModeBase::setAnimNo(_animNo);
m_savedAnimNo=_animNo;
}
int pdbg=false;
void CPlayerModeChop::setAnimFrame(int _animFrame)
{
//if(getAnimNo()==12)
//{
if(pdbg)
{
PAUL_DBGMSG("fallf %d,%d (%c)",getAnimNo(),_animFrame,m_chopping?'M':'-');
}
//}
CPlayerModeBase::setAnimFrame(_animFrame);
m_savedAnimFrame=_animFrame;
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
int CPlayerModeChop::isInAttackState()
{
return m_chopping||CPlayerModeBase::isInAttackState();
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
int CPlayerModeChop::canAttackFromThisState()
{
int ret=false;
switch(getState())
{
case STATE_IDLE:
case STATE_IDLETEETER:
case STATE_JUMP:
case STATE_RUN:
case STATE_FALL:
ret=true;
break;
case STATE_FALLFAR:
case STATE_BUTTBOUNCE:
case STATE_BUTTFALL:
case STATE_BUTTLAND:
case STATE_DUCK:
case STATE_SOAKUP:
case STATE_GETUP:
break;
}
return ret;
}
/*===========================================================================
end */

View File

@ -36,6 +36,22 @@
class CPlayerModeChop : public CPlayerModeBase
{
public:
virtual void enter();
virtual void think();
virtual void setAnimNo(int _animNo);
virtual void setAnimFrame(int _animFrame);
virtual int isInAttackState();
private:
int canAttackFromThisState();
int m_savedAnimNo,m_savedAnimFrame;
int m_chopFrame;
int m_chopping;
};

View File

@ -133,6 +133,13 @@ static PlayerMetrics s_playerMetrics=
---------------------------------------------------------------------- */
int CPlayerMode::getPadInputHeld() {return m_player->getPadInputHeld();}
int CPlayerMode::getPadInputDown() {return m_player->getPadInputDown();}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
DVECTOR CPlayerMode::getPlayerPos() {return m_player->getPlayerPos();}
void CPlayerMode::setPlayerPos(DVECTOR *_pos) {m_player->setPlayerPos(_pos);}
@ -187,6 +194,39 @@ void CPlayerModeBase::render()
{
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
int CPlayerModeBase::isInAttackState()
{
int ret=false;
switch(getState())
{
case STATE_BUTTFALL:
case STATE_BUTTLAND:
ret=true;
break;
case STATE_IDLE:
case STATE_IDLETEETER:
case STATE_JUMP:
case STATE_RUN:
case STATE_FALL:
case STATE_FALLFAR:
case STATE_BUTTBOUNCE:
case STATE_DUCK:
case STATE_SOAKUP:
case STATE_GETUP:
break;
}
return ret;
}
/*----------------------------------------------------------------------
Function:
Purpose:

View File

@ -77,6 +77,7 @@ class CPlayerMode
{
public:
virtual void initialise(class CPlayer *_player) {m_player=_player;}
virtual void shutdown() {;}
virtual void enter() {;}
virtual void think() {;}
virtual void render() {;}
@ -84,6 +85,8 @@ public:
int getPadInputHeld();
int getPadInputDown();
virtual int isInAttackState() {return false;}
protected:
DVECTOR getPlayerPos();
void setPlayerPos(DVECTOR *_pos);
@ -107,6 +110,8 @@ public:
virtual void think();
virtual void render();
virtual int isInAttackState();
virtual int canTeeter() {return m_currentState==STATE_IDLE;}
virtual int canFallForever() {return m_currentState==STATE_BUTTFALL;}
@ -116,12 +121,15 @@ public:
virtual const struct PlayerMetrics *getPlayerMetrics();
int setState(int _state);
int getState() {return m_currentState;}
// virtual void setMode(class CPlayer *_player,int _mode);
int getFacing();
void setFacing(int _facing);
// virtual int getAnimNo(class CPlayer *_player);
void setAnimNo(int _animNo);
void setAnimFrame(int _animFrame);
virtual int getAnimNo();
virtual void setAnimNo(int _animNo);
virtual void setAnimFrame(int _animFrame);
virtual int getAnimFrame();
virtual int getAnimFrameCount();
int advanceAnimFrameAndCheckForEndOfAnim();
// virtual int retreatAnimFrameAndCheckForEndOfAnim(class CPlayer *_player);
DVECTOR getMoveVelocity();