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@ -38,7 +38,7 @@ void CNpcSpiderCrabEnemy::postInit()
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{
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m_npcPath.setPathType( CNpcPath::PONG_PATH );
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if ( CGameScene::getCollision()->getHeightFromGround( Pos.vx, Pos.vy - 8, 16 ) <= 0 )
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if ( CGameScene::getCollision()->getHeightFromGround( Pos.vx, Pos.vy - 24, 16 ) <= 0 )
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{
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// starting off below ground, jump initially
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