From 5e4ce42a4a64cb5af83edcd67d1149aa11c0e5b7 Mon Sep 17 00:00:00 2001 From: Daveo Date: Thu, 31 May 2001 22:17:48 +0000 Subject: [PATCH] --- source/player/player.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/source/player/player.cpp b/source/player/player.cpp index e317864a7..0003818b0 100644 --- a/source/player/player.cpp +++ b/source/player/player.cpp @@ -1858,7 +1858,8 @@ int CPlayer::canDoLookAround() void CPlayer::inSoakUpState() { if(isWearingDivingHelmet()&& - (CGameScene::getCollision()->getCollisionBlock(Pos.vx,Pos.vy)&COLLISION_TYPE_MASK)==COLLISION_TYPE_FLAG_DEATH_LIQUID) +// (CGameScene::getCollision()->getCollisionBlock(Pos.vx,Pos.vy)&COLLISION_TYPE_MASK)==COLLISION_TYPE_FLAG_DEATH_LIQUID) + (CGameScene::getCollision()->getCollisionBlock(Pos.vx,Pos.vy)&COLLISION_TYPE_MASK)==COLLISION_TYPE_FLAG_SOAKUP) { m_healthWaterLevel+=waterSoakUpSpeed; if(m_healthWaterLevel>WATERMAXHEALTH)