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37b479de89
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@ -43,6 +43,10 @@
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#include <ACTOR_MERMAIDMAN_Anim.h>
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#endif
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#ifndef __ANIM_GARY_HEADER__
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#include <ACTOR_GARY_Anim.h>
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#endif
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CNpcFriend::NPC_FRIEND_DATA CNpcFriend::m_data[NPC_FRIEND_UNIT_TYPE_MAX] =
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{
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@ -56,7 +60,7 @@ CNpcFriend::NPC_FRIEND_DATA CNpcFriend::m_data[NPC_FRIEND_UNIT_TYPE_MAX] =
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},
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{ // NPC_FRIEND_GARY
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ACTORS_CLAM_SBK,
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ACTORS_GARY_SBK,
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3,
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128,
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false,
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@ -22,7 +22,7 @@
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void CNpcGaryFriend::think( int _frames )
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{
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CNpcThing::think(_frames);
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CNpcFriend::think(_frames);
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s8 multiplier = -1 + ( 2 * m_extension );
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s32 maxHeight = 20;
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@ -30,14 +30,14 @@ Collision=0
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Health=0
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AttackStrength=0
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#[Gary]
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#Gfx=..\..\graphics\characters\
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#WayPoints=0
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#Speed=3
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#TurnRate=0
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#Collision=0
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#Health=0
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#AttackStrength=0
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[Gary]
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Gfx=..\..\graphics\characters\gary\render\psx\gary_idle0000.bmp
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WayPoints=16
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Speed=3
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TurnRate=0
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Collision=0
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Health=0
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AttackStrength=0
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[Krusty]
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Gfx=..\..\graphics\characters\Krusty\render\psx\Krusty_IdleBreathe0000.bmp
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@ -2016,6 +2016,10 @@ SOURCE=..\..\..\out\USA\include\ACTOR_FLYINGDUTCHMAN_Anim.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\out\USA\include\ACTOR_GARY_Anim.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\out\USA\include\ACTOR_GHOST_Anim.h
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# End Source File
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# Begin Source File
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