diff --git a/source/projectl/projectl.cpp b/source/projectl/projectl.cpp index 7865847d9..7e732adb6 100644 --- a/source/projectl/projectl.cpp +++ b/source/projectl/projectl.cpp @@ -656,8 +656,6 @@ void CPlayerProjectile::think(int _frames) CLevel &level = GameScene.GetLevel(); - level.destroyMapArea( Pos ); - if ( groundHeight < -16 ) { m_hitTarget = true;