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@ -559,7 +559,7 @@ void CPlayerProjectile::render()
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return;
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}
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SprFrame = m_spriteBank->printFT4(FRM_JELLYFISH1_SWIM1 + m_frame,x,y,m_reversed,0,10);
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SprFrame = m_spriteBank->printFT4(FRM_JELLYFISH1_SWIM1 + m_frame,x,y,m_reversed,0,0);
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setRGB0( SprFrame, m_RGB.r, m_RGB.g, m_RGB.b );
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}
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