This commit is contained in:
Daveo 2001-05-09 17:30:40 +00:00
parent 331861d7da
commit 66630be642
4 changed files with 21 additions and 18 deletions

View File

@ -299,22 +299,24 @@ RECT R={CACHE_X,CACHE_Y,TPAGE_W*CACHE_W,TPAGE_H*CACHE_H};
void CActorCache::LoadPalette(sActorPool *Actor)
{
if (!Actor->ActorGfx->Clut)
{ // Cheap bodge at mo
{
RECT R;
int X=CurrentPalette%(((CACHE_W*TPAGE_W)/CACHE_PALW));
int Y=CurrentPalette/(((CACHE_W*TPAGE_W)/CACHE_PALW)-1);
int PalNo;
if (Actor->Filename==ACTORS_SPONGEBOB_SBK)
{
R.x=512;
R.y=511;
PalNo=0;
}
else
{
R.x=CACHE_PALX+(CurrentPalette*CACHE_PALW);
R.y=CACHE_PALY-Y;
PalNo=CurrentPalette+1;
}
int X=PalNo%CACHE_W;
int Y=PalNo/CACHE_W;
R.x=CACHE_PALX+(X*CACHE_PALW);
R.y=CACHE_PALY-Y;
R.w=CACHE_PALW;
R.h=CACHE_PALH;
DrawSync(0);
@ -754,7 +756,7 @@ void CModelGfx::SetModel(int Type)
/*****************************************************************************/
int PXOfs=-16;
int PYOfs=-8;
VECTOR _Flip={0,0,0};
void CModelGfx::Render(DVECTOR &Pos,SVECTOR *Angle,VECTOR *Scale)
{
#define BLOCK_MULT 16
@ -770,17 +772,12 @@ int TriCount=Model->TriCount;
sTri *TList=&ModelTriList[Model->TriStart];
MATRIX Mtx;
Scale=&_Flip;
if (Scale)
SetIdentNoTrans(&Mtx,Scale);
else
SetIdentNoTrans(&Mtx);
if (Angle)
{
if (Angle) RotMatrix(Angle,&Mtx);
// if (Scale) ScaleMatrix(&Mtx,Scale);
}
if (Angle) RotMatrix(Angle,&Mtx);
MapXY.vx=Pos.vx>>4;
MapXY.vy=Pos.vy>>4;

View File

@ -58,7 +58,7 @@ public:
enum
{
TPAGE_W =256,
TPAGE_H =256-4,
TPAGE_H =256-2, // (allow for 2 lines of palettes)
CACHE_X =512,
CACHE_Y =256,
@ -71,8 +71,8 @@ public:
CACHE_H =1,
*/
CACHE_PALX =CACHE_X+64,
CACHE_PALY =511,
CACHE_PALX =CACHE_X,
CACHE_PALY =510,
CACHE_PALW =64,
CACHE_PALH =1,

View File

@ -1408,7 +1408,11 @@ void CPlayer::inSoakUpState()
Params:
Returns:
---------------------------------------------------------------------- */
#if defined(__USER_daveo__)
int invincibleSponge=true; // NB: This is for debugging purposes only so don't try and use it for a permenant cheat mode..
#else
int invincibleSponge=false; // NB: This is for debugging purposes only so don't try and use it for a permenant cheat mode..
#endif
void CPlayer::takeDamage(DAMAGE_TYPE _damage)
{
if(m_invincibleFrameCount==0&& // Don't take damage if still recovering from the last hit

View File

@ -60,8 +60,10 @@ void CPlayerModeFly::enter()
Params:
Returns:
---------------------------------------------------------------------- */
#ifdef __USER_paul__
#if defined(__USER_paul__)
int playerflyspeed=5;
#elif defined(__USER_daveo__)
int playerflyspeed=10;
#else
static const int playerflyspeed=5;
#endif