This commit is contained in:
Charles 2001-06-15 20:36:45 +00:00
parent c429fd833a
commit 6867ac9812
4 changed files with 280 additions and 0 deletions

117
source/player/psfloat.cpp Normal file
View File

@ -0,0 +1,117 @@
/*=========================================================================
psfloat.cpp
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
/*----------------------------------------------------------------------
Includes
-------- */
#include "player\psfloat.h"
#ifndef __PLAYER_PLAYER_H__
#include "player\player.h"
#endif
#ifndef __PLAYER_PMODES_H__
#include "player\pmodes.h"
#endif
#ifndef __SOUND_SOUND_H__
#include "sound\sound.h"
#endif
#ifndef __PLATFORM_PLATFORM_H__
#include "platform\platform.h"
#endif
/* Std Lib
------- */
/* Data
---- */
#ifndef __ANIM_SPONGEBOB_HEADER__
#include <ACTOR_SPONGEBOB_ANIM.h>
#endif
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
/*----------------------------------------------------------------------
Function Prototypes
------------------- */
/*----------------------------------------------------------------------
Vars
---- */
CPlayerStateFloat s_stateFloat;
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerStateFloat::enter(CPlayerModeBase *_playerMode)
{
m_isActive = true;
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerStateFloat::think(CPlayerModeBase *_playerMode)
{
if ( _playerMode->advanceAnimFrameAndCheckForEndOfAnim() )
{
_playerMode->setAnimNo( ANIM_SPONGEBOB_IDLEBREATH );
}
int controlHeld;
controlHeld=_playerMode->getPadInputHeld();
if(controlHeld&PI_LEFT)
{
_playerMode->moveLeft();
}
else if(controlHeld&PI_RIGHT)
{
_playerMode->moveRight();
}
if ( m_isActive )
{
m_isActive = false;
}
else
{
_playerMode->setState( STATE_IDLE );
}
}
/*===========================================================================
end */

60
source/player/psfloat.h Normal file
View File

@ -0,0 +1,60 @@
/*=========================================================================
psfloat.h
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __PLAYER_PSFLOAT_H__
#define __PLAYER_PSFLOAT_H__
/*----------------------------------------------------------------------
Includes
-------- */
#include "player\pstates.h"
/* Std Lib
------- */
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
class CPlayerStateFloat : public CPlayerState
{
public:
void enter(class CPlayerModeBase *_playerMode);
void think(class CPlayerModeBase *_playerMode);
protected:
bool m_isActive;
};
/*----------------------------------------------------------------------
Globals
------- */
extern CPlayerStateFloat s_stateFloat;
/*----------------------------------------------------------------------
Functions
--------- */
/*---------------------------------------------------------------------- */
#endif /* __PLAYER_PSFLOAT_H__ */
/*===========================================================================
end */

View File

@ -0,0 +1,48 @@
/*=========================================================================
twindup.cpp
Author: Charles Blair
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __TRIGGERS_TWINDUP_H__
#include "triggers\twindup.h"
#endif
#ifndef __PLAYER_PLAYER_H__
#include "player\player.h"
#endif
#ifndef __SYSTEM_GSTATE_H__
#include "system\gstate.h"
#endif
void CWindUpTrigger::collidedWith(CThing *_thisThing)
{
switch( _thisThing->getThingType() )
{
case TYPE_PLAYER:
{
CPlayer *player = (CPlayer *) _thisThing;
DVECTOR move;
move.vy = -4 * GameState::getFramesSinceLast();
player->shove( move );
player->setFloating();
break;
}
default:
break;
}
}

55
source/triggers/twindup.h Normal file
View File

@ -0,0 +1,55 @@
/*=========================================================================
twindup.h
Author: Charles Blair
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __TRIGGERS_TWINDUP_H__
#define __TRIGGERS_TWINDUP_H__
/*----------------------------------------------------------------------
Includes
-------- */
#ifndef __TRIGGERS_THAZARD_H__
#include "triggers\thazard.h"
#endif
/* Std Lib
------- */
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
class CWindUpTrigger : public CTrigger
{
protected:
virtual void collidedWith(CThing *_thisThing);
};
/*----------------------------------------------------------------------
Globals
------- */
/*----------------------------------------------------------------------
Functions
--------- */
/*---------------------------------------------------------------------- */
#endif
/*===========================================================================
end */