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@ -244,8 +244,8 @@ CPlayer::PlayerMode CPlayer::s_modes[NUM_PLAYERMODES]=
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0, // PM__MAX_SAFE_FALL_FRAMES
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DEFAULT_PLAYER_MAX_RUN_VELOCITY/2, // PM__MAX_RUN_VELOCITY
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DEFAULT_PLAYER_RUN_SPEEDUP/4, // PM__RUN_SPEEDUP
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DEFAULT_PLAYER_RUN_REVERSESLOWDOWN/4, // PM__RUN_REVERSESLOWDOWN
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DEFAULT_PLAYER_RUN_SLOWDOWN/4, // PM__RUN_SLOWDOWN
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DEFAULT_PLAYER_RUN_REVERSESLOWDOWN/5, // PM__RUN_REVERSESLOWDOWN
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DEFAULT_PLAYER_RUN_SLOWDOWN/5, // PM__RUN_SLOWDOWN
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} },
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&modeBalloon,
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{
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@ -555,6 +555,12 @@ void CPlayer::thinkHorizontalMovement()
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Returns:
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---------------------------------------------------------------------- */
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int panim=-1;
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#include "gfx\prim.h" // (pkg)
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int healthx=100;
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int healthy=20;
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int healthw=10;
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int healthh=10;
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int healthg=2;
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#ifdef __USER_paul__
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int mouth=-1,eyes=-1;
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@ -605,6 +611,31 @@ if(eyes!=-1)
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sprintf(buf,"MODE: %s",s_modeText[m_currentMode]);
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s_debugFont.print(40,210,buf);
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#endif
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// Temporary health thing
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int i,x;
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x=healthx;
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for(i=0;i<5;i++)
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{
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POLY_F4 *f4;
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f4=GetPrimF4();
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setXYWH(f4,x,healthy,healthw,healthh);
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if(i<s_health)
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{
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setRGB0(f4,0,255,0);
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}
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else
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{
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setRGB0(f4,255,0,0);
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}
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setSemiTrans(f4,true);
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AddPrimToList(f4,0);
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x+=healthw+healthg;
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}
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}
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