This commit is contained in:
Charles 2001-05-04 21:25:33 +00:00
parent 24523632c3
commit 6fd3ce3f25
6 changed files with 130 additions and 1 deletions

View File

@ -119,7 +119,11 @@ hazard_src := hazard \
hsaw \ hsaw \
hbarrel \ hbarrel \
hboat \ hboat \
hcsaw hcsaw \
hmower \
hmasher \
hfan \
hspikes
fx_src := fx \ fx_src := fx \

View File

@ -55,6 +55,23 @@
#include "hazard\hcsaw.h" #include "hazard\hcsaw.h"
#endif #endif
#ifndef __HAZARD_HMOWER_H__
#include "hazard\hmower.h"
#endif
#ifndef __HAZARD_HMASHER_H__
#include "hazard\hmasher.h"
#endif
#ifndef __HAZARD_HFAN_H__
#include "hazard\hfan.h"
#endif
#ifndef __HAZARD_HSPIKES_H__
#include "hazard\hspikes.h"
#endif
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
CNpcHazard::NPC_HAZARD_UNIT_TYPE CNpcHazard::mapEditConvertTable[NPC_HAZARD_TYPE_MAX] = CNpcHazard::NPC_HAZARD_UNIT_TYPE CNpcHazard::mapEditConvertTable[NPC_HAZARD_TYPE_MAX] =
@ -65,6 +82,10 @@ CNpcHazard::NPC_HAZARD_UNIT_TYPE CNpcHazard::mapEditConvertTable[NPC_HAZARD_TYPE
NPC_BARREL_HAZARD, NPC_BARREL_HAZARD,
NPC_STATIC_HAZARD, NPC_STATIC_HAZARD,
NPC_CIRCULAR_SAW_HAZARD, NPC_CIRCULAR_SAW_HAZARD,
NPC_MOWER_HAZARD,
NPC_MASHER_HAZARD,
NPC_FAN_HAZARD,
NPC_SPIKES_HAZARD,
}; };
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -113,6 +134,30 @@ CNpcHazard *CNpcHazard::Create(sThingHazard *ThisHazard)
break; break;
} }
case NPC_MOWER_HAZARD:
{
hazard = new ("mower hazard") CNpcMowerHazard;
break;
}
case NPC_MASHER_HAZARD:
{
hazard = new ("masher hazard") CNpcMasherHazard;
break;
}
case NPC_FAN_HAZARD:
{
hazard = new ("fan hazard") CNpcFanHazard;
break;
}
case NPC_SPIKES_HAZARD:
{
hazard = new ("spikes hazard") CNpcSpikesHazard;
break;
}
default: default:
{ {
hazard = NULL; hazard = NULL;

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@ -42,6 +42,10 @@ public:
NPC_BARREL_HAZARD, NPC_BARREL_HAZARD,
NPC_STATIC_HAZARD, NPC_STATIC_HAZARD,
NPC_CIRCULAR_SAW_HAZARD, NPC_CIRCULAR_SAW_HAZARD,
NPC_MOWER_HAZARD,
NPC_MASHER_HAZARD,
NPC_FAN_HAZARD,
NPC_SPIKES_HAZARD,
NPC_HAZARD_TYPE_MAX, NPC_HAZARD_TYPE_MAX,
}; };

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@ -129,5 +129,9 @@ PumpkinPendulum=1
RollingRock=3 RollingRock=3
CircularSaw=5 CircularSaw=5
Pylons=4 Pylons=4
SpinningBlades=6
Masher=7
Fan=8
Spikes=9

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@ -89,3 +89,43 @@ Collision=0
Health=0 Health=0
AttackStrength=0 AttackStrength=0
Respawn=2 Respawn=2
[SpinningBlades]
Gfx=..\..\graphics\hazards\SPINNINGBLADES\spinningblades.gin
WayPoints=0
Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
Respawn=2
[Masher]
Gfx=..\..\graphics\hazards\Masher\masher.gin
WayPoints=0
Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
Respawn=2
[Fan]
Gfx=..\..\graphics\hazards\fan\fan.gin
WayPoints=0
Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
Respawn=2
[Spikes]
Gfx=..\..\graphics\hazards\spikes\spikes.gin
WayPoints=1
Speed=0
TurnRate=0
Collision=0
Health=0
AttackStrength=0
Respawn=2

View File

@ -809,6 +809,14 @@ SOURCE=..\..\..\source\hazard\hfalling.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\..\..\source\hazard\hfan.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\source\hazard\hfan.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\hazard\hfirebal.cpp SOURCE=..\..\..\source\hazard\hfirebal.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
@ -817,6 +825,22 @@ SOURCE=..\..\..\source\hazard\hfirebal.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\..\..\source\hazard\hmasher.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\source\hazard\hmasher.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\hazard\hmower.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\source\hazard\hmower.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\hazard\hpendulm.cpp SOURCE=..\..\..\source\hazard\hpendulm.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
@ -833,6 +857,14 @@ SOURCE=..\..\..\source\hazard\hsaw.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\..\..\source\hazard\hspikes.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\source\hazard\hspikes.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\hazard\hstatic.h SOURCE=..\..\..\source\hazard\hstatic.h
# End Source File # End Source File
# End Group # End Group