From 714b082da106690c21722999c55cdbd333bc8c4c Mon Sep 17 00:00:00 2001 From: Charles Date: Thu, 1 Feb 2001 20:23:18 +0000 Subject: [PATCH] --- source/enemy/npcdata.cpp | 475 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 475 insertions(+) create mode 100644 source/enemy/npcdata.cpp diff --git a/source/enemy/npcdata.cpp b/source/enemy/npcdata.cpp new file mode 100644 index 000000000..af40181c8 --- /dev/null +++ b/source/enemy/npcdata.cpp @@ -0,0 +1,475 @@ +/*========================================================================= + + npcdata.cpp + + Author: CRB + Created: + Project: Spongebob + Purpose: + + Copyright (c) 2000 Climax Development Ltd + +===========================================================================*/ + +#ifndef __ENEMY_NPC_H__ +#include "enemy\npc.h" +#endif + + +CNpc::NPC_DATA CNpc::m_data[NPC_UNIT_TYPE_MAX] = +{ + { // NPC_SANDY_CHEEKS + NPC_INIT_DEFAULT, + NPC_SENSOR_NONE, + NPC_MOVEMENT_STATIC, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + true, + 3, + 128, + }, + + { // NPC_FALLING_ITEM + NPC_INIT_FALLING_ITEM, + NPC_SENSOR_FALLING_ITEM_USER_CLOSE, + NPC_MOVEMENT_STATIC, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_FALLING_ITEM_FALL, + NPC_TIMER_NONE, + false, + 3, + 128, + }, + + { // NPC_FISH_HOOK + NPC_INIT_FISH_HOOK, + NPC_SENSOR_FISH_HOOK_USER_CLOSE, + NPC_MOVEMENT_STATIC, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_FISH_HOOK_RISE, + NPC_TIMER_NONE, + false, + 3, + 128, + }, + + { // NPC_DUST_DEVIL + NPC_INIT_RETURNING_HAZARD, + NPC_SENSOR_NONE, + NPC_MOVEMENT_RETURNING_HAZARD, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 3, + 2048, + }, + + { // NPC_PENDULUM + NPC_INIT_PENDULUM, + NPC_SENSOR_NONE, + NPC_MOVEMENT_PENDULUM, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 3, + 2048, + }, + + { // NPC_FIREBALL + NPC_INIT_FIREBALL, + NPC_SENSOR_NONE, + NPC_MOVEMENT_FIREBALL, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 40, + 2048, + }, + + { // NPC_SAW_BLADE + NPC_INIT_RETURNING_HAZARD, + NPC_SENSOR_NONE, + NPC_MOVEMENT_RETURNING_HAZARD, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 3, + 2048, + }, + + { // NPC_SMALL_JELLYFISH_1 + NPC_INIT_DEFAULT, + NPC_SENSOR_JELLYFISH_USER_CLOSE, + NPC_MOVEMENT_FIXED_PATH, + NPC_MOVEMENT_MODIFIER_JELLYFISH, + NPC_CLOSE_JELLYFISH_EVADE, + NPC_TIMER_NONE, + false, + 3, + 128, + }, + + { // NPC_SMALL_JELLYFISH_2 + NPC_INIT_DEFAULT, + NPC_SENSOR_JELLYFISH_USER_CLOSE, + NPC_MOVEMENT_FIXED_PATH, + NPC_MOVEMENT_MODIFIER_JELLYFISH, + NPC_CLOSE_JELLYFISH_EVADE, + NPC_TIMER_NONE, + false, + 3, + 128, + }, + + { // NPC_LARGE_JELLYFISH + NPC_INIT_DEFAULT, + NPC_SENSOR_NONE, + NPC_MOVEMENT_FIXED_PATH, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 3, + 128, + }, + + { // NPC_ANEMONE_1 + NPC_INIT_DEFAULT, + NPC_SENSOR_ANEMONE_USER_CLOSE, + NPC_MOVEMENT_STATIC, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_ANEMONE_1_ATTACK, + NPC_TIMER_NONE, + false, + 0, + 128, + }, + + { // NPC_ANEMONE_2 + NPC_INIT_DEFAULT, + NPC_SENSOR_ANEMONE_USER_CLOSE, + NPC_MOVEMENT_STATIC, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_ANEMONE_2_ATTACK, + NPC_TIMER_NONE, + false, + 0, + 128, + }, + + { // NPC_CLAM + NPC_INIT_DEFAULT, + NPC_SENSOR_CLAM_USER_CLOSE, + NPC_MOVEMENT_STATIC, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_CLAM_ATTACK, + NPC_TIMER_NONE, + 0, + 128, + }, + + { // NPC_SQUID_DART + NPC_INIT_DEFAULT, + NPC_SENSOR_NONE, + NPC_MOVEMENT_FIXED_PATH, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 5, + 256, + }, + + { // NPC_FISH_FOLK + NPC_INIT_DEFAULT, + NPC_SENSOR_NONE, + NPC_MOVEMENT_FIXED_PATH, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 2, + 128, + }, + + { // NPC_PRICKLY_BUG + NPC_INIT_DEFAULT, + NPC_SENSOR_NONE, + NPC_MOVEMENT_FIXED_PATH, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 1, + 128, + }, + + { // NPC_SEA_SNAKE_1 + NPC_INIT_DEFAULT, + NPC_SENSOR_NONE, + NPC_MOVEMENT_FIXED_PATH, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 3, + 256, + }, + + { // NPC_SEA_SNAKE_2 + NPC_INIT_DEFAULT, + NPC_SENSOR_NONE, + NPC_MOVEMENT_FIXED_PATH, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 3, + 256, + }, + + { // NPC_PUFFA_FISH + NPC_INIT_DEFAULT, + NPC_SENSOR_NONE, + NPC_MOVEMENT_FIXED_PATH, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 2, + 128, + }, + + { // NPC_ANGLER_FISH + NPC_INIT_DEFAULT, + NPC_SENSOR_NONE, + NPC_MOVEMENT_FIXED_PATH, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 1, + 128, + }, + + { // NPC_HERMIT_CRAB + NPC_INIT_DEFAULT, + NPC_SENSOR_NONE, + NPC_MOVEMENT_FIXED_PATH, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 2, + 128, + }, + + { // NPC_MINE + NPC_INIT_DEFAULT, + NPC_SENSOR_NONE, + NPC_MOVEMENT_STATIC, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 0, + 128, + }, + + { // NPC_BOOGER_MONSTER + NPC_INIT_DEFAULT, + NPC_SENSOR_BOOGER_MONSTER_USER_CLOSE, + NPC_MOVEMENT_STATIC, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_BOOGER_MONSTER_ATTACK, + NPC_TIMER_NONE, + false, + 0, + 128, + }, + + { // NPC_SPIDER_CRAB + NPC_INIT_DEFAULT, + NPC_SENSOR_SPIDER_CRAB_USER_CLOSE, + NPC_MOVEMENT_FIXED_PATH, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_SPIDER_CRAB_ATTACK, + NPC_TIMER_NONE, + false, + 3, + 2048, + }, + + { // NPC_EYEBALL + NPC_INIT_DEFAULT, + NPC_SENSOR_EYEBALL_USER_CLOSE, + NPC_MOVEMENT_STATIC, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_EYEBALL_ATTACK, + NPC_TIMER_NONE, + false, + 0, + 128, + }, + + { // NPC_BABY_OCTOPUS + NPC_INIT_DEFAULT, + NPC_SENSOR_NONE, + NPC_MOVEMENT_FIXED_PATH, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 2, + 128, + }, + + { // NPC_ZOMBIE_FISH_FOLK + NPC_INIT_DEFAULT, + NPC_SENSOR_NONE, + NPC_MOVEMENT_FIXED_PATH, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 2, + 128, + }, + + { // NPC_NINJA_STARFISH + NPC_INIT_DEFAULT, + NPC_SENSOR_NINJA_STARFISH_USER_CLOSE, + NPC_MOVEMENT_STATIC, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_GENERIC_USER_SEEK, + NPC_TIMER_NONE, + false, + 3, + 64, + }, + + { // NPC_GHOST + NPC_INIT_DEFAULT, + NPC_SENSOR_NONE, + NPC_MOVEMENT_FIXED_PATH, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 2, + 128, + }, + + { // NPC_GHOST_PIRATE + NPC_INIT_GHOST_PIRATE, + NPC_SENSOR_GHOST_PIRATE_USER_CLOSE, + NPC_MOVEMENT_STATIC, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_GHOST_PIRATE_ATTACK, + NPC_TIMER_NONE, + false, + 0, + 128, + }, + + { // NPC_FLAMING_SKULL + NPC_INIT_DEFAULT, + NPC_SENSOR_NONE, + NPC_MOVEMENT_STATIC, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_NONE, + NPC_TIMER_NONE, + false, + 0, + 128, + }, + + { // NPC_SHARK_MAN + NPC_INIT_DEFAULT, + NPC_SENSOR_SHARK_MAN_USER_VISIBLE, + NPC_MOVEMENT_FIXED_PATH, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_SHARK_MAN_ATTACK, + NPC_TIMER_NONE, + false, + 3, + 2048, + }, + + { // NPC_OIL_BLOB + NPC_INIT_DEFAULT, + NPC_SENSOR_OIL_BLOB_USER_CLOSE, + NPC_MOVEMENT_STATIC, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_GENERIC_USER_SEEK, + NPC_TIMER_NONE, + false, + 3, + 64, + }, + + { // NPC_SKULL_STOMPER + NPC_INIT_SKULL_STOMPER, + NPC_SENSOR_SKULL_STOMPER_USER_CLOSE, + NPC_MOVEMENT_STATIC, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_SKULL_STOMPER_ATTACK, + NPC_TIMER_NONE, + false, + 3, + 2048, + }, + + { // NPC_MOTHER_JELLYFISH + NPC_INIT_MOTHER_JELLYFISH, + NPC_SENSOR_NONE, + NPC_MOVEMENT_MOTHER_JELLYFISH, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_MOTHER_JELLYFISH_ATTACK, + NPC_TIMER_NONE, + false, + 3, + 256, + }, + + { // NPC_SUB_SHARK + NPC_INIT_SUB_SHARK, + NPC_SENSOR_NONE, + NPC_MOVEMENT_SUB_SHARK, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_SUB_SHARK_ATTACK, + NPC_TIMER_NONE, + false, + 3, + 256, + }, + + { // NPC_FLYING_DUTCHMAN + NPC_INIT_FLYING_DUTCHMAN, + NPC_SENSOR_NONE, + NPC_MOVEMENT_FLYING_DUTCHMAN, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_FLYING_DUTCHMAN_ATTACK, + NPC_TIMER_NONE, + false, + 3, + 256, + }, + + { // NPC_IRON_DOGFISH + NPC_INIT_IRON_DOGFISH, + NPC_SENSOR_IRON_DOGFISH_USER_CLOSE, + NPC_MOVEMENT_IRON_DOGFISH, + NPC_MOVEMENT_MODIFIER_NONE, + NPC_CLOSE_IRON_DOGFISH_ATTACK, + NPC_TIMER_NONE, + false, + 3, + 2048, + }, +}; \ No newline at end of file