From 7305dd575f85ace246f9ffce55b65d80f4b2154d Mon Sep 17 00:00:00 2001 From: Paul Date: Thu, 1 Feb 2001 16:52:10 +0000 Subject: [PATCH] --- source/player/panimsfx.cpp | 157 +++++++++++++++++++++++++++++++++++++ 1 file changed, 157 insertions(+) create mode 100644 source/player/panimsfx.cpp diff --git a/source/player/panimsfx.cpp b/source/player/panimsfx.cpp new file mode 100644 index 000000000..9129a173b --- /dev/null +++ b/source/player/panimsfx.cpp @@ -0,0 +1,157 @@ +/*========================================================================= + + panimsfx.cpp + + Author: PKG + Created: + Project: Spongebob + Purpose: + + Copyright (c) 2001 Climax Development Ltd + +===========================================================================*/ + +/*---------------------------------------------------------------------- + Includes + -------- */ + +#include "player\player.h" + + +/* Std Lib + ------- */ + +/* Data + ---- */ + +/*---------------------------------------------------------------------- + Tyepdefs && Defines + ------------------- */ + +/*---------------------------------------------------------------------- + Structure defintions + -------------------- */ + +/*---------------------------------------------------------------------- + Function Prototypes + ------------------- */ + +/*---------------------------------------------------------------------- + Vars + ---- */ + + +// ANIM_PLAYER_ANIM_BUTTBOUNCEEND +static CPlayer::AnimFrameSfx s_buttBounceEndSfx[]= +{ + { 1, CSoundMediator::SFX_SPONGEBOB_BUTTBOUNCE, }, +}; +static const int s_buttBounceEndCount=sizeof(s_buttBounceEndSfx)/sizeof(CPlayer::AnimFrameSfx); + +// ANIM_PLAYER_ANIM_BUTTBOUNCESTART +// ANIM_PLAYER_ANIM_DEATHBACKWARDS +// ANIM_PLAYER_ANIM_DEATHDRY +// ANIM_PLAYER_ANIM_DEATHFORWARDS +// ANIM_PLAYER_ANIM_DEATHSPIN +// ANIM_PLAYER_ANIM_DEATHTAR +// ANIM_PLAYER_ANIM_ELECTRICSHOCK +// ANIM_PLAYER_ANIM_ELECTRICSHOCKEND +// ANIM_PLAYER_ANIM_ELECTRICSHOCKSTART +// ANIM_PLAYER_ANIM_FACEBACK +// ANIM_PLAYER_ANIM_FACEFRONT +// ANIM_PLAYER_ANIM_FALL +// ANIM_PLAYER_ANIM_GETUP +// ANIM_PLAYER_ANIM_GETUPRUN +// ANIM_PLAYER_ANIM_HITGROUND +// ANIM_PLAYER_ANIM_HOVER +// ANIM_PLAYER_ANIM_HOVEREND +// ANIM_PLAYER_ANIM_HOVERSTART +// ANIM_PLAYER_ANIM_IDLEBREATHE +// ANIM_PLAYER_ANIM_IDLEHOOLA +// ANIM_PLAYER_ANIM_IDLELOOK +// ANIM_PLAYER_ANIM_IDLEWIGGLEARM +// ANIM_PLAYER_ANIM_JUMPEND +static CPlayer::AnimFrameSfx s_jumpEndSfx[]= +{ + { 4, CSoundMediator::SFX_SPONGEBOB_WALK_2 }, + { 5, CSoundMediator::SFX_SPONGEBOB_WALK_1 }, +}; +static const int s_jumpEndCount=sizeof(s_jumpEndSfx)/sizeof(CPlayer::AnimFrameSfx); + +// ANIM_PLAYER_ANIM_KARATE +// ANIM_PLAYER_ANIM_KNOCKBACK +// ANIM_PLAYER_ANIM_KNOCKFORWARD + +// ANIM_PLAYER_ANIM_RUN +static CPlayer::AnimFrameSfx s_runSfx[]= +{ + { 6, CSoundMediator::SFX_SPONGEBOB_WALK_1 }, + { 18, CSoundMediator::SFX_SPONGEBOB_WALK_2 }, +}; +static const int s_runCount=sizeof(s_runSfx)/sizeof(CPlayer::AnimFrameSfx); + +// ANIM_PLAYER_ANIM_RUNSTART +// ANIM_PLAYER_ANIM_RUNSTOP +static CPlayer::AnimFrameSfx s_runStopSfx[]= +{ + { 6, CSoundMediator::SFX_SPONGEBOB_WALK_1 }, + { 18, CSoundMediator::SFX_SPONGEBOB_WALK_2 }, +}; +static const int s_runStopCount=sizeof(s_runStopSfx)/sizeof(CPlayer::AnimFrameSfx); + +// ANIM_PLAYER_ANIM_SOAKUP +// ANIM_PLAYER_ANIM_TALK01 +// ANIM_PLAYER_ANIM_TALK02 +// ANIM_PLAYER_ANIM_TALK03 +// ANIM_PLAYER_ANIM_TALK04 +// ANIM_PLAYER_ANIM_TEETERBACK +// ANIM_PLAYER_ANIM_TEETERFRONT + + + + + +CPlayer::AnimSfx CPlayer::s_animSfx[]= +{ + { s_buttBounceEndCount, s_buttBounceEndSfx }, // ANIM_PLAYER_ANIM_BUTTBOUNCEEND + { 0, NULL }, // ANIM_PLAYER_ANIM_BUTTBOUNCESTART + { 0, NULL }, // ANIM_PLAYER_ANIM_DEATHBACKWARDS + { 0, NULL }, // ANIM_PLAYER_ANIM_DEATHDRY + { 0, NULL }, // ANIM_PLAYER_ANIM_DEATHFORWARDS + { 0, NULL }, // ANIM_PLAYER_ANIM_DEATHSPIN + { 0, NULL }, // ANIM_PLAYER_ANIM_DEATHTAR + { 0, NULL }, // ANIM_PLAYER_ANIM_ELECTRICSHOCK + { 0, NULL }, // ANIM_PLAYER_ANIM_ELECTRICSHOCKEND + { 0, NULL }, // ANIM_PLAYER_ANIM_ELECTRICSHOCKSTART + { 0, NULL }, // ANIM_PLAYER_ANIM_FACEBACK + { 0, NULL }, // ANIM_PLAYER_ANIM_FACEFRONT + { 0, NULL }, // ANIM_PLAYER_ANIM_FALL + { 0, NULL }, // ANIM_PLAYER_ANIM_GETUP + { 0, NULL }, // ANIM_PLAYER_ANIM_GETUPRUN + { 0, NULL }, // ANIM_PLAYER_ANIM_HITGROUND + { 0, NULL }, // ANIM_PLAYER_ANIM_HOVER + { 0, NULL }, // ANIM_PLAYER_ANIM_HOVEREND + { 0, NULL }, // ANIM_PLAYER_ANIM_HOVERSTART + { 0, NULL }, // ANIM_PLAYER_ANIM_IDLEBREATHE + { 0, NULL }, // ANIM_PLAYER_ANIM_IDLEHOOLA + { 0, NULL }, // ANIM_PLAYER_ANIM_IDLELOOK + { 0, NULL }, // ANIM_PLAYER_ANIM_IDLEWIGGLEARM + { s_jumpEndCount, s_jumpEndSfx }, // ANIM_PLAYER_ANIM_JUMPEND + { 0, NULL }, // ANIM_PLAYER_ANIM_KARATE + { 0, NULL }, // ANIM_PLAYER_ANIM_KNOCKBACK + { 0, NULL }, // ANIM_PLAYER_ANIM_KNOCKFORWARD + { s_runCount, s_runSfx }, // ANIM_PLAYER_ANIM_RUN + { 0, NULL }, // ANIM_PLAYER_ANIM_RUNSTART + { s_runStopCount, s_runStopSfx }, // ANIM_PLAYER_ANIM_RUNSTOP + { 0, NULL }, // ANIM_PLAYER_ANIM_SOAKUP + { 0, NULL }, // ANIM_PLAYER_ANIM_TALK01 + { 0, NULL }, // ANIM_PLAYER_ANIM_TALK02 + { 0, NULL }, // ANIM_PLAYER_ANIM_TALK03 + { 0, NULL }, // ANIM_PLAYER_ANIM_TALK04 + { 0, NULL }, // ANIM_PLAYER_ANIM_TEETERBACK + { 0, NULL }, // ANIM_PLAYER_ANIM_TEETERFRONT +}; + + +/*=========================================================================== +end */