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@ -101,12 +101,13 @@ inline POLY_FT4 *printFT4Scaled(sFrameHdr *_fh,int _x,int _y,int _xFlip,int _yFl
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return(ft4);
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}
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private:
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// Hmm.. why did these used to be private?
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void prepareFT4(POLY_FT4 *_ft4,sFrameHdr *_fh,int _x,int _y,bool _xFlip,bool _yFlip);
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void prepareFT4Scaled(POLY_FT4 *_ft4,sFrameHdr *_fh,int _x,int _y,bool _xFlip,bool _yFlip,long _z);
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void setUVTp(sFrameHdr *_fh,POLY_FT4 *_ft4,int _xFlip,int _yYFlip);
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private:
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class SpriteBankInstance *m_SpriteBankInstance;
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};
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