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@ -72,7 +72,11 @@ MATRIX CGameScene::CamMtx;
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/*****************************************************************************/
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#ifndef __USER_paul__
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int s_globalLevelSelectThing=0;
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#else
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int s_globalLevelSelectThing=1;
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#endif
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int CGameScene::s_readyToExit;
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int exitToNextLevel;
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