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@ -124,6 +124,7 @@ void CPartyScene::init()
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m_actorSpongebob->SetOtPos(5);
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m_actorPatrick=CActorPool::GetActor(ACTORS_PATRICK_SBK);
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m_actorPatrick->SetOtPos(5);
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CActorPool::SetUpCache();
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}
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@ -199,8 +200,10 @@ static int itemsHeld[CShopScene::NUM_SHOP_ITEM_IDS]=
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true, // SHOPITEM_SARNIE
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true, // SHOPITEM_TEDDY
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};
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DVECTOR sbpos={100,100};
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DVECTOR patpos={100,100};
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DVECTOR sbpos={200,195};
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int sbanim=1,sbfrm=0;
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DVECTOR patpos={250,195};
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int patanim=0,patfrm=0;
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void CPartyScene::render()
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{
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int i;
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@ -225,8 +228,11 @@ void CPartyScene::render()
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}
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// Actors
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// m_actorSpongebob->Render(sbpos,0,0,0,0);
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// m_actorPatrick->Render(patpos,0,0,0,0);
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// m_actorSpongebob->Render(sbpos,sbanim,sbfrm,0,0);
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// m_actorPatrick->Render(patpos,patanim,patfrm,0,0);
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CActorPool::CleanUpCache();
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}
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