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@ -613,6 +613,8 @@ m_animFrame=0;
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m_divingHelmet=false;
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setIsInWater(true);
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m_glassesFlag=0;
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// Always ( cept for one level ) need this
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registerAddon(PLAYER_ADDON_GLOVE);
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#ifdef __USER_paul__
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@ -1583,7 +1585,6 @@ void CPlayer::respawn()
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m_ledgeLookOffset=0;
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m_ledgeLookTimer=0;
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m_glassesFlag=0;
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m_squeakyBootsTimer=0;
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m_invincibilityRingTimer=0;
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m_bubbleAmmo=0;
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