This commit is contained in:
Paul 2001-05-01 18:12:44 +00:00
parent c999d46da5
commit 8a87a295cb
2 changed files with 188 additions and 0 deletions

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/*=========================================================================
psspring.cpp
Author: PKG
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
/*----------------------------------------------------------------------
Includes
-------- */
#include "player\psspring.h"
#ifndef __PLAYER_PLAYER_H__
#include "player\player.h"
#endif
#ifndef __PLAYER_PMODES_H__
#include "player\pmodes.h"
#endif
#ifndef __SOUND_SOUND_H__
#include "sound\sound.h"
#endif
/* Std Lib
------- */
/* Data
---- */
#ifndef __ANIM_SPONGEBOB_HEADER__
#include <ACTOR_SPONGEBOB_ANIM.h>
#endif
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
/*----------------------------------------------------------------------
Function Prototypes
------------------- */
/*----------------------------------------------------------------------
Vars
---- */
CPlayerStateSpring s_stateSpring;
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerStateSpring::enter(CPlayerModeBase *_playerMode)
{
_playerMode->setAnimNo(ANIM_SPONGEBOB_JUMP);
m_jumpFrames=0;
_playerMode->jump();
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
int maxspring=20;
void CPlayerStateSpring::think(CPlayerModeBase *_playerMode)
{
const PlayerMetrics *metrics;
int controlHeld,controlDown;
metrics=_playerMode->getPlayerMetrics();
controlHeld=_playerMode->getPadInputHeld();
controlDown=_playerMode->getPadInputDown();
_playerMode->advanceAnimFrameAndCheckForEndOfAnim();
if(m_jumpFrames<=metrics->m_metric[PM__MAX_JUMP_FRAMES])
{
m_jumpFrames++;
}
else
{
_playerMode->setState(STATE_FALL);
}
if(controlHeld&PI_LEFT)
{
_playerMode->moveLeft();
}
else if(controlHeld&PI_RIGHT)
{
_playerMode->moveRight();
}
else
{
_playerMode->slowdown();
}
}
/*===========================================================================
end */

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/*=========================================================================
psspring.h
Author: PKG
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __PLAYER_PSSPRING_H__
#define __PLAYER_PSSPRING_H__
/*----------------------------------------------------------------------
Includes
-------- */
#include "player\pstates.h"
/* Std Lib
------- */
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
class CPlayerStateSpring : public CPlayerState
{
public:
void enter(class CPlayerModeBase *_playerMode);
void think(class CPlayerModeBase *_playerMode);
private:
int m_springFrames;
};
/*----------------------------------------------------------------------
Globals
------- */
extern CPlayerStateSpring s_stateSpring;
/*----------------------------------------------------------------------
Functions
--------- */
/*---------------------------------------------------------------------- */
#endif /* __PLAYER_PSSPRING_H__ */
/*===========================================================================
end */