This commit is contained in:
Paul 2001-06-13 14:28:41 +00:00
parent 584967841b
commit 8b37e4e9e6
3 changed files with 14 additions and 3 deletions

View File

@ -313,7 +313,7 @@ void CGameScene::think(int _frames)
chapterToOpen=chapter+1;
}
gameSlot->levelIsNowOpen(chapterToOpen-1,levelToOpen-1);
// CMapScene::setLevelToStartOn(chapterToOpen-1,levelToOpen-1);
CMapScene::setLevelToStartOn(chapterToOpen-1,levelToOpen-1);
}
// Level finished - go to map or fma

View File

@ -170,6 +170,9 @@ DVECTOR CMapScene::s_mapLevelPositions[MAP_NUM_LEVELS_PER_CHAPTER]=
{ 330,113 },
};
int CMapScene::s_chapterToStartOn=1;
int CMapScene::s_levelToStartOn=1;
extern int s_globalLevelSelectThing;
@ -187,10 +190,14 @@ void CMapScene::init()
m_font->setOt(10);
m_font->setJustification(FontBank::JUST_LEFT);
m_currentChapterSelection=0;
m_currentLevelSelection=0;
m_screenImage=MemAlloc(512*256*2,"MapScreen");
m_currentChapterSelection=s_chapterToStartOn;
generateMapScreenImage();
m_currentLevelSelection=s_levelToStartOn;
m_pointerPos=getPointerTargetPosition();
m_pointerArrivedAtTarget=true;
SetScreenImage((u8*)m_screenImage);
m_readyToExit=false;

View File

@ -48,6 +48,7 @@ public:
int readyToShutdown();
char *getSceneName() {return"Map";}
static void setLevelToStartOn(int _chapter,int _level) {s_chapterToStartOn=_chapter;s_levelToStartOn=_level;}
private:
enum
@ -111,6 +112,9 @@ private:
static sMapLevelData s_mapLevelData[MAP_NUM_CHAPTERS][MAP_NUM_LEVELS_PER_CHAPTER];
static DVECTOR s_mapLevelPositions[MAP_NUM_LEVELS_PER_CHAPTER];
static int s_chapterToStartOn;
static int s_levelToStartOn;
};