From 8bfdd2cd2a67b9b830ca8d31fdafaaee5c5436fa Mon Sep 17 00:00:00 2001 From: Charles Date: Wed, 20 Jun 2001 13:24:04 +0000 Subject: [PATCH] --- makefile.gfx | 2 +- source/enemy/nssnake.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/makefile.gfx b/makefile.gfx index d6471da58..b05999fb1 100644 --- a/makefile.gfx +++ b/makefile.gfx @@ -194,7 +194,7 @@ PICKUP_GFX_IN := $(foreach FILE,$(PICKUP_GFX),$(PICKUP_GFX_DIR)/$(FILE).bmp) INGAMEFX_GFX_DIR := $(GRAF_DIR)/ingamefx INGAMEFX_GFX_TRANS := +watermeter +waterhilight +netblob \ - +spike +sharkmine + +spike +sharkmine +snakebile INGAMEFX_GFX_TRANS_NONROT_NONCLIP := +bubble_1 +bubble_2 +bubble_3 \ +water +aim_arrow diff --git a/source/enemy/nssnake.cpp b/source/enemy/nssnake.cpp index cc1548de8..e0aa4c539 100644 --- a/source/enemy/nssnake.cpp +++ b/source/enemy/nssnake.cpp @@ -464,7 +464,7 @@ void CNpcSeaSnakeEnemy::processClose( int _frames ) projectile = CProjectile::Create(); DVECTOR newPos = Pos; projectile->init( newPos, heading ); - projectile->setGraphic( FRM__LIGHTNING1 ); + projectile->setGraphic( FRM__SNAKEBILE ); //resetSeaSnakeHeadToTail();