This commit is contained in:
Charles 2001-08-21 15:16:05 +00:00
parent d6af89d74d
commit 8eecfefb81

View File

@ -1261,6 +1261,11 @@ void CNpcSeaSnakeEnemy::processShot( int _frames )
m_speed = m_data[m_type].speed + ( ( 3 * ( NPC_SEA_SNAKE_LENGTH - ( m_health - 1 ) ) ) / NPC_SEA_SNAKE_LENGTH );
m_collTimer = GameState::getOneSecondInFrames();
if ( m_segmentCount <= 0 )
{
CGameScene::setBossHasBeenKilled();
}
}
m_invulnerableTimer = 2 * GameState::getOneSecondInFrames();