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@ -2754,10 +2754,10 @@ int CPlayer::moveVertical(int _moveDistance)
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case COLLISION_TYPE_FLAG_DEATH_INSTANT:
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case COLLISION_TYPE_FLAG_DEATH_INSTANT:
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dieYouPorousFreak(DEATHTYPE__NORMAL);
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dieYouPorousFreak(DEATHTYPE__NORMAL);
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break;
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break;
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*/
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case COLLISION_TYPE_FLAG_DEATH_FALL:
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case COLLISION_TYPE_FLAG_DEATH_FALL:
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dieYouPorousFreak(DEATHTYPE__FALL_TO_DEATH);
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dieYouPorousFreak(DEATHTYPE__FALL_TO_DEATH);
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break;
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break;
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*/
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default:
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default:
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break;
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break;
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}
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}
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