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@ -457,7 +457,7 @@ void CGameScene::think_playing(int _frames)
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return;
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return;
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}
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}
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if(s_justHitBossArenaTrigger)
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if(s_justHitBossArenaTrigger&&m_gamestate==GAMESTATE_PLAYING)
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{
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{
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m_gamestate=GAMESTATE_FADING_INTO_BOSS_INTRO;
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m_gamestate=GAMESTATE_FADING_INTO_BOSS_INTRO;
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CFader::setFadingOut();
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CFader::setFadingOut();
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@ -1770,7 +1770,7 @@ void CPlayer::setAnimNo(int _animNo)
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void CPlayer::springPlayerUp(int _springHeight)
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void CPlayer::springPlayerUp(int _springHeight)
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{
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{
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m_currentPlayerModeClass->springPlayerUp(_springHeight);
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m_currentPlayerModeClass->springPlayerUp(_springHeight);
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CSoundMediator::playSfx( CSoundMediator::SFX_BOUNCY_PLATFORM );
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CSoundMediator::playSfx(CSoundMediator::SFX_BOUNCY_PLATFORM,false,true);
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}
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}
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/*----------------------------------------------------------------------
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/*----------------------------------------------------------------------
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