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Graphics/levels/Chapter06/Level01/Tiles/+faces5.bmp
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Graphics/levels/Chapter06/Level01/Tiles/+faces6.bmp
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Graphics/levels/Chapter06/Level01/Tiles/Textures/+LS_Pully.bmp
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Graphics/levels/Chapter06/Level01/Tiles/Textures/+beam.bmp
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Graphics/levels/Chapter06/Level01/Tiles/Textures/+this_high1.bmp
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Graphics/levels/Chapter06/Level01/Tiles/Textures/+this_high7.bmp
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Graphics/levels/Chapter06/Level01/Tiles/Textures/MET1.bmp
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Graphics/levels/Chapter06/Level01/Tiles/Textures/brass.bmp
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Graphics/levels/Chapter06/Level01/Tiles/Textures/conv1.bmp
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Graphics/levels/Chapter06/Level01/Tiles/Textures/conv4.bmp
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Graphics/levels/Chapter06/Level01/Tiles/Textures/door1.bmp
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Graphics/levels/Chapter06/Level01/Tiles/Textures/doorframe.bmp
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Graphics/levels/Chapter06/Level01/Tiles/Textures/flags.bmp
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Graphics/levels/Chapter06/Level01/Tiles/Textures/fun1.bmp
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Graphics/levels/Chapter06/Level01/Tiles/Textures/ham_bell.bmp
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Graphics/levels/Chapter06/Level01/Tiles/Textures/ham_bottom.bmp
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Graphics/levels/Chapter06/Level01/Tiles/Textures/moving2.bmp
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Graphics/levels/Chapter06/Level01/Tiles/Textures/plank1.bmp
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